Source Filmmaker
Breath of the Wild: Zelda
1–3 из 3
Обновление: 3 июн. 2017 г. в 23:29

-Added new alternate skin as a seperate model (zelda_alt.mdl)
-Bracelets are now fully modeled
-Adjusted vertex normals on necklace for better lighting

Обновление: 3 июн. 2017 г. в 3:09

-Removed alternate skin, a new version is being made and will be uploaded when ready
-Fixed original facial rigging so the bones can now be used with good results
-Updated vertex normals on face with original ones from the game (shading will be much better now)
-Facial flexes are now compiled from VTA format, due to limitations of the above technique
-Updated eyelids to move dynamically with eye tracking
-Updated lightwarp to work better with the new vertex normals

Обновление: 24 мая. 2017 г. в 0:36

Initial Upload.