RimWorld
Simple sidearms
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更新: 2018年2月22日 @ 8時15分

[Auto-generated text]: Update on 2/22/2018 5:15:17 PM.

更新: 2018年2月21日 @ 9時50分

[Auto-generated text]: Update on 2/21/2018 6:50:27 PM.

Incorporates Alex TD's fixes/additions.

更新: 2017年11月25日 @ 8時19分

[Auto-generated text]: Update on 11/25/2017 5:18:53 PM.

Thanks to FrodoOf9Fingers for doing this for me.

更新: 2017年8月21日 @ 4時40分

[Auto-generated text]: Update on 8/21/2017 1:40:01 PM.

更新: 2017年7月3日 @ 20時04分

Now CE compatible.

[Auto-generated text]: Update on 7/4/2017 5:04:35 AM.

更新: 2017年6月21日 @ 13時15分

Version 1.2.0


Added learning helper popups!

-fixed mechonoids again
-investigated in-combat sidearm recovery (not this way)
-added in-combat switching back to primary weapon


[Auto-generated text]: Update on 6/21/2017 10:14:54 PM.

更新: 2017年5月31日 @ 13時34分

[Auto-generated text]: Update on 5/31/2017 10:34:25 PM.

更新: 2017年5月31日 @ 11時57分

Pawns will now remember which weapon is their primary and will switch back to in once undrafted. They will also remember which weapons they are missing when forced to drop them. This includes dropping their primary weapon due to being downed. Once undrafted or done recovering in the hospital, they will automatically go retrieve them.

[Auto-generated text]: Update on 5/31/2017 8:57:11 PM.

更新: 2017年5月23日 @ 6時46分

Added individual pawn weapon locks for ranged weapon switching
When switching from a used-up singleshot weapon, pawns will now prefer drawing spares over any other sidearm
Various bugfix attempts

[Auto-generated text]: Update on 5/23/2017 3:46:47 PM.

更新: 2017年5月20日 @ 14時21分

Added presets! Choosing customization options is now just one click away.

Hunters have been re-educated and will no longer fire sniper bullets out of their knives.
Centipedes have finally run out of free shiv coupons and will as such return to using shoddy inferno launchers.
After an initial wave of hype, scyther blade users have returned to tearing things apart with their own bare claws. Bionic arm users are on the fence, one of which was quoted as saying "There's a lot of math involved, you know? Have to calculate DPS on the fly and everything!"


[Auto-generated text]: Update on 5/20/2017 11:21:02 PM.