Fistful of Frags

Fistful of Frags

tp_dust_b23 (updated 28/11/17)
8개 중 1~8개 표시 중
업데이트: 2017년 11월 27일 @ 오후 7시 54분

업데이트: 2017년 7월 17일 @ 오전 12시 49분

업데이트: 2017년 6월 15일 @ 오후 8시 30분

업데이트: 2017년 5월 21일 @ 오후 9시 18분

업데이트: 2017년 5월 13일 @ 오전 7시 15분

_b10

Mostly minor changes from playtest, think I covered them all. The auto nav mesh for bots came out a bit weird, so i just copied _b9's, don't think there'll be any problems.

Changelist

  • Added roof to main warehouse
  • Added lights to interiors
  • Widened doorways in lower mid area(forgot to add door though)
  • Fixed the cart a bit, still gets a bit angry up the first hill and around the first corner though
  • fixed one of the ropes missing on crane
  • Added some minor cover on the wide flank route
  • Added a path to get to crane platform from wide flank

업데이트: 2017년 5월 12일 @ 오전 3시 49분

_b9

experimenting with the mid section a bit

Changelog
Reworked spawns a bit (again)
unbroke bots (sort of)
reworked mid a lot

업데이트: 2017년 5월 9일 @ 오전 4시 29분

_b8

Most broken build yet, mostly implementing suggestions from rebel_y

Changelog
Reworked spawns (again)
broke bots (again)
moved catwalk stairs to side to prevent getting stuck between cart and stairs

업데이트: 2017년 5월 4일 @ 오전 12시 05분

_b6

Not much difference between this and the last one, just a rework of the spawn areas, to make the time from spawn to the play area a bit longer.

Changelog
Reworked spawn area
broke bots mostly