Torchlight II

Torchlight II

LurkerHUD (Non-Conflict)
Viser 1-10 af 14 forekomster
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Opdatering: 25. maj 2017 kl. 7:47

Published v.6

- Fixed a graphical issue where as some elements are not aligned by their z-axis (specifically, target's shield indicator pulse)

Opdatering: 8. maj 2017 kl. 10:24

Published v.5

- An option to have the target's weakness indicator moved to the left or moved to the right

Opdatering: 5. maj 2017 kl. 7:09

Published v.4

- Added "Highest Damage Dealt" and "Number of Monsters Killed" stats

Opdatering: 2. maj 2017 kl. 11:07

Published v.3

Opdatering: 2. maj 2017 kl. 3:52

Published v.3

Target Health is now always going to be center (Looks really great, must see!)

Opdatering: 1. maj 2017 kl. 8:24

Published v.3

- Added an option for Health and Max Health indicator for targeted unit
- Added Label Helpers for Target Stats (See them on LurkerHUD's settings)
- Enhanced "Type C" Target Stats, now with Max Magic Damage, Atk Spd Bonus, Run Speed, and Hit Chance
- Type C target Stats will also have Notifiers if an enemy has Critical Chance and/or have a Shield/Armor
- Some fixes on visuals and alignments

Opdatering: 30. apr. 2017 kl. 6:59

Published v.2

Opdatering: 29. apr. 2017 kl. 10:43

Published v.2

Opdatering: 29. apr. 2017 kl. 9:40

Published v.2

Opdatering: 29. apr. 2017 kl. 8:07

Published v.2

- I added Target Bar overlays, you can show added enemy stats or you can cover the original target bar for true "Weakness Type Indicator" --- credit goes to y. and 7. for introducing it

- Rearranged the stat indicators for better flexibility and prioritization for different types of screen sizes.