Darkest Dungeon®

Darkest Dungeon®

Exaelus' Revenant Class Mod
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Update: 11 Jul, 2017 @ 5:34pm

[2.2a]

Blood Plague Rework! Blood Plague is now known as Crimson Unity.
Blood Plague icon changed to fit Crimson Unity better.
Crimson Unity transfers the bleeds from all other enemies to your target.
Crimson Unity amplifies damage done to that target by 15/20/25/30/35%.
It can be used from all positions and can target all positions.
Crimson Unity has 2 charges per battle.


My thoughts:
I think now the blood plague spell is a rival to the rest, it is super fun to use, have fun guys. ^^

Update: 11 Jul, 2017 @ 4:35pm

[2.2a]

- Localization update before blood plague rework.

Update: 7 Jul, 2017 @ 4:39pm

[2.1a]

- Localization fix.

Update: 7 Jul, 2017 @ 3:45pm

[2.1a]

- Update for new class.

Update: 6 Jul, 2017 @ 1:25pm

[2.0c]

- Flagellant can now travel with the Revenant.

Update: 6 Jul, 2017 @ 1:17pm

[2.0b]

- Localization fix.

Update: 6 Jul, 2017 @ 1:11pm

[2.0b]

- Localization fix.

Update: 30 Jun, 2017 @ 5:28am

[2.0b]

Balance changes:
- Obliterate bonus damage on bleeding targets changed from 10/20/30/40/50% to 15/20/25/30/35%.

Update: 29 Jun, 2017 @ 4:52pm

[2.0a]

- Localization update.

Update: 29 Jun, 2017 @ 9:27am

[2.0a]

Balance changes:
- Obliterate base damage amplification reduced from 10/15/20/25/30% to 5/10/15/20/25%.
- Obliterate bonus damage on bleeding targets reduced from 12/24/36/48/60% to 10/20/30/40/50%.
- Immortality self bonus protection reduced from 30/35/40/45/50% to 20/25/30/35/40%.
- Immortality team bonus protection reduced from 10/15/20/25/30% to 10/12/15/17/20%.
- Siphon Life self poison chance increased from 40/50/60/70/80% to 60/70/80/90/100%.
- Siphon Life poison reduced from 1 damage every 1/2/3/4/5 rounds to 4/5/6/7/8 damage in 1 round.
- Vampiric Embrace healing increase buff reduced from 20/25/30/35/40% to 10/15/20/25/30%.
- Vampiric Embrace stress increased from 1/2/3/4/5 to 2/3/4/5/6.

Note:
This change is a direct result to the restriction change.