Stellaris

Stellaris

Hypothetical Stars
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Opdatering: 24. nov. 2019 kl. 8:23

Version 1.3.8 (2019/11/24)

  • Reduced size of Dark Stars and enlarged their systems.

Opdatering: 10. nov. 2019 kl. 12:38

Version 1.3.7 (2019/11/10)

  • Fixed small bug when spawning the Antimatter star system.

Opdatering: 6. nov. 2019 kl. 17:04

Version 1.3.6 (2019/11/07)

  • Updated compatibility for Stellaris 2.5.1.

Opdatering: 18. juli 2019 kl. 9:33

Version 1.3.5 (2019/07/18)

  • Updated compatibility for Stellaris 2.3.3: fixed syntax for "add_anomaly".
  • Fixed new resources' technologies cost so they scale like the rest.
  • Fixed typo that prevented the antimatter system from spawning.

Opdatering: 4. juni 2019 kl. 10:39

Version 1.3.4 (2019/06/04)

  • Updated compatibility for Stellaris 2.3 Wolfe.

Opdatering: 21. apr. 2019 kl. 12:52

Version 1.3.3 (2019/4/21)

  • Changed the spawning of the stars and modifiers so the patch for Real Space is no longer needed.
  • Fixed the spawning of the strange/white dwarf binary when neither Real Space nor More Star Classes are active.
  • Made the new strategic resource's technologies rare.
  • Now the game creates a global flag that could help with compatibility with other mods.
  • Increased distance between strange star and black hole in binary systems beyond 3Rs.
  • Fixed a typo in the localisation.
  • Cleaned up a bit some of the code.

Opdatering: 11. feb. 2019 kl. 12:08

Version 1.3.2 (2019/2/11) {Archived here}

  • Added Polish localisation.

Opdatering: 4. jan. 2019 kl. 9:29

Version 1.3.1 (2019/1/4)

  • Added empire edicts which need the new strategic resources to be activated, due to resources no longer being able to have global modifiers by themselves:
    • Strange matter alloys research: costs 50 strange matter, gives +25% materials research, +25% ship armour.
    • Antimatter explosives research: costs 25 antimatter, gives +25% propulsion research, +25% explosive weapons damage.
    • Quantum physics research: costs 25 quark-gluon plasma, gives +25% physics research.
  • Slightly changed the new strategic resources deposits quantities.

Opdatering: 22. dec. 2018 kl. 11:02

Version 1.3.0 (2018/12/22)

  • Updated compatibility for Stellaris 2.2 Le Guin.
  • Eliminated neutronium from pulsars (since it's no longer in the game).
  • Strange stars now use the mesh of neutron stars instead of normal stars.
  • Tweaked appearance of white holes, which might solve the glitches some people saw in them.
  • Increased planet distance to dark stars.
  • Fixed the spawning of the new strategic resources.
  • New strategic resources now show up with the rest of the vanilla ones.

Opdatering: 16. okt. 2018 kl. 7:19

Version 1.2.0 (2018/10/16)

  • Updated compatibility for Stellaris 2.1 Niven.
  • Added binary systems with blue dwarf and strange stars.
  • Increased planet distance to white holes.
  • Decreased number of maximum instances of each hypothetical star since they were far too common.
  • Updated german localisation.