Stellaris
Ruler Level System - Classic
161개 중 51~60개 표시 중
< 1 ... 4  5  6  7  8 ... 17 >
업데이트: 2019년 6월 23일 @ 오후 11시 24분

*Add 1 Ruler Campaign and 5 Swap Ruler Campaigns.

*Made some support for Cultural Overhaul mod.

*The Only True Path now give Priest jobs extra +1 Society Research/Unity Output instead of +5 flat Society Research.

*Adjusted Megastructure Leap appear conditions.

*Some localisation fixes.

업데이트: 2019년 6월 8일 @ 오후 11시 47분

*Democratic newly elected leader now gain 1 extra campaign point. Re-elected one excluded.

*Philosopher King civic now gain 1 campaign point when a new ruler ascends.

업데이트: 2019년 6월 8일 @ 오전 1시 13분

*Infrastructure Advancements now have construction time reduced by 33%, giving every Governors experience every month.

*Exploration Incentives now give survey scientists 50% more experience for that.

*Make Damage Output Optimisation, Fleet Capability Advancements, Sub-light Speed Innovations can level Admirals related skills if you have Admiral Level Skills mod enabled.

*Military Traditions, Homeland Defense now cost 2 campaign points to active, since it represent all people of the planets building an anti-doomstack wall that make invader pay for it

*Full-line Navies gives every Admirals experience every month.

*Nerfed Artificial Reproduction effects since they are already fast enough for pop infestations or whatsoever

*Nerfed Flyer Education, Adviser Education a bit

업데이트: 2019년 6월 5일 @ 오전 4시 13분

*Add 1 ruler campaign for your archeaological-addicted empire, if you own Ancient Relics DLC.

업데이트: 2019년 6월 4일 @ 오전 10시 12분

*Updated to 2.3.

업데이트: 2019년 4월 7일 @ 오후 9시 15분

*Balance update.

*Nerf Process Encourage effect from 20% to 12.5%, as it is simply too good and people will stick to this

업데이트: 2019년 4월 4일 @ 오전 12시 46분

*Further increase AI weight for ruler campaigns as some of them just fail to use them.

업데이트: 2019년 4월 3일 @ 오전 3시 13분

*Make AI weight more so they will always use campaign when points reached to 5.

업데이트: 2019년 4월 1일 @ 오전 2시 57분

*Add AI weight to all ruler campaigns, they can now have better decision for that.

업데이트: 2019년 3월 30일 @ 오전 12시 00분

*Warrior Culture Campaign tweaks, now it's a defensive campaign for ground battle.

*Add 1 Swap campaign for non Warrior Culture empire.

*Those defensive armies are from planet's population, for example, 25 pops of planet equal to 25 defensive armies.