Stellaris
Ruler Level System - Classic
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Ενημέρωση: 24 Οκτ 2019 στις 22:55

*Updated to 2.5.

Ενημέρωση: 9 Οκτ 2019 στις 23:56

*Updated to 2.4.

Ενημέρωση: 14 Σεπ 2019 στις 6:02

*Add 1 Ruler campaign that will be useful for wide empires.

*Balance pass.

*Made few Ruler Campaigns cost 2 to active.

*Some Hive mind and Machine focus tweaks so they are worth of use.

Ενημέρωση: 29 Αυγ 2019 στις 4:55

*Ruler Skill Bar now won't go higher than Ruler's skill levels.

*Made all Rulers' Skill Bar start at 1, even fallen empires.

*Made Robot Robust campaign available for Spiritualist as long as Robot worker is allowed.

*Philosopher King civic now made your ascend Ruler skill bar starts at 5, along with 3 campaign points.

Ενημέρωση: 16 Αυγ 2019 στις 1:39

*Remove extra campaign point for having high level Ruler when they have new hobby. Was insane that having bunch of campaigns activated at the same time, which was somewhat overpowered for Players.

Ενημέρωση: 31 Ιουλ 2019 στις 23:07

*Nerf Talent Seeker and Divine Descend effects to 5 new leaders only, and prevent AI using it, as it was caused mid-game unplayable

Ενημέρωση: 28 Ιουλ 2019 στις 4:11

*Make it so favor hobbies will work properly.

Ενημέρωση: 28 Ιουλ 2019 στις 3:30

Initial Upload

Ενημέρωση: 27 Ιουλ 2019 στις 21:08

*Fix that so Ruler can gain other Hobbies when favored and didn't focus any categories.

Ενημέρωση: 24 Ιουλ 2019 στις 2:56

*Add 2 focuses for Hive Mind Empires, 3 focuses for Machine Empires.

*Typo