ARK: Survival Evolved

ARK: Survival Evolved

Chief's Stacks 500 (pre-Aquatica)
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更新: 7月20日 @ 13時47分

Release notes:

---Adjust veggie seed weights to match berries

更新: 2023年10月3日 @ 13時34分

Release notes

---Recook to devkit 358.2

更新: 2022年11月27日 @ 15時15分

Release notes

---Click OverRide for Beer, compatibility for other mods taming??
---Iguanodon seeding check

Update to current Devkit update 349.1

更新: 2022年8月6日 @ 16時14分

Release notes:

Update to current Devkit update 344.1

更新: 2021年8月2日 @ 18時13分

-Recook for kit v332.6
-Removed spoil timer from seeds

更新: 2021年6月8日 @ 17時03分

-Removed remap for Element
-All newly harvested/crafted Element will again be vanilla and compatible with Astrodelphis taming from this patch on, until a fix is found
-Stacked Element BP is still available so current inventory should not be affected. Refined Element Shard should still spoil into stacked Element, and stacked resource available for admins to spawn if/when needed. The two should not be able to be stacked together, and stacked now has "Element - CS500" as name

Admins: USE THIS BLUEPRINT ONLY FOR STACKED

cheat giveitem "/Game/Mods/ChiefStacksSmall/PrimalItemResource_Element_Child_CS.PrimalItemResource_Element_Child_CS" 50 0 0 false

更新: 2021年6月5日 @ 13時48分

Re-graph Element

Re-cook to 327.2 (pre Gen2)

更新: 2020年11月3日 @ 10時24分

VeggieCake
---Removed healing from buff, as buffs are affected by the current event across several mods negatively. Stat values adjusted only in item bp. What this means is, to make this as neutral and simple as possible, you will get 10% health restoration from each consume. Thats it. Not a 500 shot, not up to 2100. Was not going to overcomplicate my fix into areas that could conflict. Just 10% each consume.
---
Also added all the classes from the wiki that made sense. Basically, no carnivores. Mostly herbivores only allowed and maybe and omnivore or two. If it should be working on a specific dino and is not, please let me know in bug thread or on discord.
The current resource was used, so shouldnt loose a thing

更新: 2020年10月23日 @ 9時30分

Hotfix

Mutton
---Subscriber Frakhas has comfirmed override needs to be enabled for mutton for best compatibility with Immersive Taming. It\'s not a perfect solution due to Mutton being child of raw prime meat by default, but does qualify. Thanks for testing!

更新: 2020年10月23日 @ 0時03分

Cactus Sap
---Stat changes to give a little more water than food, but work over time better than vanilla, for what makes sense to me (wip)

Raw Meat
---Update min use interval inbetween vanilla and what I had. I had lowered it significantly in my anger of the increased use time interval awhile back. Thought it time for re-visit since someone asked. Basically, wont heal up dinos nearly as fast, but still faster than default/vanilla. Better for PvP than current values

Mutton
---Ticked override off. Trying to make more compatible with Immersive Taming so it won\\\'t qualify as raw prime meat. Mutton is child of raw prime by default. Should not affect cooking as was tested in campfire