XCOM 2
Celatid Alien LW2(No longer supported)
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更新:2017 年 3 月 29 日 @ 下午 3:12

OK, so th Celatids have been updated and upgraded. They still keep their poison gas cloud attack that they will do if they can get in close on you.

But now their poison spit is now ACID SPIT. IF you are hit, you will now take some small sum of direct damage and the Acid will shred armor instead of piercing through it. So now you can stand longer against them as your armor actully help take some of the damage. But will get shredded in the process by the acid. To compenstate for xcom now being able to actually use armor to stop some of the Celatid damage the Celatids themselves have also gotten a 1 HP increase across the board as well as an additional +5 defense which means depending on DIFF level, they will have 10 to 15 defense. For LW, this is the same as the LW Drones. The Celatids keep all their immunities i first gave them, as does the Celatid Turret and the Scimitars if you build them. But the Celatis Acid can be used against them if you mind control one or dominate one.

The addition of Acid, keeps them a bit more of a threat to Xcom as before, the poison was too easy to counter.

The Celatid Adults reinforcement ability has also been reworked to be more aggressive now. ON SIGHT, the Adult will call in reinforcments. BUT, if any other Adults are on the map at the same time, there is a 6 turn global cooldown so the others cant spam reinforcments back to back to back. Each Adult ONLY has 1 charge for this ability so once they use it, they can call in more reinforcements again anyway. Figured the 1 charge use with a 6 turn global cooldown was a good balance.

更新:2017 年 3 月 27 日 @ 下午 6:30