Arma 3
DP Build Everything Arma Core
Mostrando 1-7 de 7 aportaciones
Actualización: 14 SEP 2020 a las 19:43

Added profile persistence for buildable objects
Does not have persistence when used with direct compatible mods Epoch/Exile/Wasteland/Life.

Actualización: 30 JUN 2018 a las 18:23

Actualización: 24 AGO 2017 a las 15:26

Community suggestion from steam workshop:
🔫Sgt 🆂Ⓜ️🅰🆂🅷 22 hours ago
Is there a way to remove the crates when finished with them?
Thanks for the mod btw , i've been waiting for a building mod i can run alongside missions i make and this does the job nicely


- Add removal of crates
- Add case for Delete Key
- Add prompt to ensure you delete only what you intend to
- Add new case in both keyUp handlers so all instances that utilize the Crate/Item Menu can delete crates

Actualización: 31 MAR 2017 a las 17:50

Actualización: 30 MAR 2017 a las 7:03

Actualización: 28 MAR 2017 a las 9:03

DP Build Everything Arma
[Added] Large Rocks and Targets were not inheriting DPBEA Epoch/Exile configs properly for Move / Remove options
[Changed] DPBEA Menu retitled to Build Everything Arma
[Upgrade] Categories Drop down now has new categories than just crates
[Upgrade] Categories now include individual objects based on what DPBEA mods are loaded since more are coming
[NEW] Crates_Core / Crates_eXpansions / Objects_Core / Objects_eXpansions
[Info] Object(s) categories display all 2300+ items if using both Core and eXpansions versions of DPBEA
[Info] Objects will spawn as an item in your inventory
[3rd Check] Verify all items have a picture or a props picture of a "?"
[Coming Soon] DPBEA JBAD and OCP are dumped and configured for initial testing - first upload within 48hours

Actualización: 26 MAR 2017 a las 20:23