Dota 2
Legends of Sarynth
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Opdatering: 7. maj 2017 kl. 12:58

v0.0.76
• Add sound to Lumorase's Shard death.
• Lumorase no longer tolerates being attacked from outside of her area.
• Lumorase encounter now persists until all heroes in the area are dead.
• Lumorase targeting improved when fighting multiple heroes.
• Scar will now look for another target when the first target dies, rather than ending the encounter.

Opdatering: 7. maj 2017 kl. 0:35

v0.0.75
• Transport destinations can now be selected. See below.
• Added more music diversity to the various zones.
• Quest dialog will now auto-close when walking away, or taking some other action.
• Buff bar now shows stacking buffs. Improved unit target buff bar so that it no longer redraws every frame.
• Added tooltips for unit target buff bar.
Manaflow Transporter (Teleporter)
• Transport pads now have a dialog popup to allow selection of the destination.
• You will need to visit each transporter to unlock that waypoint.
• Fix bug where two players transporting to the same waypoint would get stuck together if the first one didn't move out of the way.
• Added missing description for transport pads.
Lumorase Encounter
• Added a shield deflection visual to Lumorase when she is attacked while protected by the Shard auras.
• Added sounds to dark fireball cast, and impact.
• Fixed bug where the explosion from Lumorase's Shard was centered around Lumorase, rather than the dead shard.
• Shard buff on Lumorase now indicates the increased damage mitigation.
Bugs
• Fix bug where Scar killed really quickly would error.
• Removed empty modifier from Scar.
• When loading an existing character with a completed quest, the turn-in NPC will now be properly lit up.

Opdatering: 30. apr. 2017 kl. 10:59

v0.0.74
• Improved focus target handling. Should solve the problem where your spells were hitting one target, and your auto-attack was attacking a different target.

Opdatering: 30. apr. 2017 kl. 0:37

v0.0.73
• Dark Priestess Lumorase encounter adjusted.
= One spirit at 75% hp, 50% hp, and two spirits at 25% hp.
= Spirits now give Lumorase a strong armor modifier while alive.
= Spirit damage reduced slightly.
= Lumorase health increased slightly.
= Channel time when energizing reduced from 6 seconds to 4 seconds.
= Energizes after reaching 25% hp instead of 75% hp.
Heroes
• Rogue rend damage doubled. Ticks every 1 second for 18 seconds, up from every 2 seconds for 18 seconds.
• Rogue now has 30% base evasion.
• Mage magic missile damage increased from 125% to 175% of base damage.
• Sorcerer cursed flames damage increased from 85% to 105% of base damage for all targets hit.

Opdatering: 29. apr. 2017 kl. 17:54

v0.0.72
• Dark Priestess Lumorase has learned how to use fireballs.
Bugs
• Fix bug with out-of-combat regen not working until after first encounter.
• Fix bug where picking up inventory beyond max capacity would disappear.
• Normalized dropped item effects to be more consistent.
• Potential fix for inability to pick up a nearby item.

Opdatering: 27. apr. 2017 kl. 23:47

v0.0.71b
• Fix bug where Dark Priestess Lumorase death would not unlock the exit.

Opdatering: 27. apr. 2017 kl. 23:26

v0.0.71
• Added more combat mechanics to Dark Priestess Lumorase's encounter.
• Lumorase now has a guaranteed drop.
• Passive regen no longer kicks in when an encounter is active.
Items
• Dark Kite Shield now properly adds strength.
• Reduced excessive drop rate of Dark Talisman and Dark Ornamental Chain.
• Krumendi's Footwear now properly named. (Thanks Montezuma)

Opdatering: 26. apr. 2017 kl. 21:50

v0.0.70
• New area released! Dark Plains. New quests, items, creatures, and fights.
• Level cap raised to 25.
• Added a buff/debuff bar to the focus target unit panel!
• Added sound effects for quest events. Easier to notice when you complete the quest objectives.
• Added sounds for teleport system.
• Added a sound when Scar dies.
• Added more internal support tools for development.
Creatures
• Red Bubble Spider has had an identity crisis. Now goes by Noxious Bubble Spider
• Noxious spiders now spawn near trees.
• Noxious cloud particle improved, damage radius reduced from 225 to 100
• Noxious poison cloud damage now increase more smoothly.
• Scar has a new ability that scars the ground, damaging any that stand in it.
• Scar rebalanced with all heroes. Please report any issues.
Heroes
• Passive regen is now capped at +500hp/+200mp bonus.
• Warrior's base health pool reduced by 25%. Increased active health regen rate to 0.50%
• Rogue flurry duration increased from 15s to 18s, cooldown reduction improved from 30% to 40%, castpoint reduced from 0.8 to 0.6
• Rogue rend damage per tick increased from x0.6 to x0.8
World
• Buildings in town can't be walked through anymore.
• Added water to the town fountain with custom spray particle.
• Increased world bounds in anticipation of next area unlock.
• Removed spawns from unreleased areas.
• Some minor terrascaping. (Doodads, trees, lights, plants.)
Items
• Overseer's Sigil reclassified as legendary. (The only in the game at this point.)
• Reinforced Shield removed +10 stat bonus that was unintended. Armor reduced from +6 to +4, health bonus reduced from +650 to +450.
Bugs
• Poison cloud left from bubble spider will no longer block pathing.
• Cleaned up warning messages for overly large hp/mp regeneration for creeps and heroes.
• Cleaned up warning for invalid flag prop settings.
• Fixed missing precache for npc cosmetics.
• Ranger is now an agility hero. (Was intelligence due to "windrunner" base.)

Opdatering: 19. apr. 2017 kl. 22:59

v0.0.61
All players now receive quest credit for creature kills!
• Added the debuff bar to indicate a player's own debuffs. (Such as a slow from the kobold archer's new spell.)
• Built creature AI to build desire to cast an ability when available.
• Bumped drop rate from 18% to 20% for worgs and sheep in start area.
Creatures
• Replaced kobold boss with meepo model. (Good idea Napoqe)
• Added ground slam skill to kobold boss. Stuns nearby enemies for 2 seconds.
• Added poison cloud after death of a Red Bubble Spider. Deals damage every second standing in the cloud.
• Added ice arrow to the kobold archer. Slows the hero's move speed by 40%.
Bugs
• Virulent Mask description now properly displays the bonus stats in the tooltip.
• Added two more player start points as a possible fix for "dark screen" bug. Please report if it happens.

Opdatering: 18. apr. 2017 kl. 23:42

v0.0.60
• Added 4 new items to spider area. (weapon, chest, 2 rings)
• Added 2 new item to kobold area. (ring, weapon)
• Added 3 new items to the start area (ring, shield, weapon).
• Reduced health of Scar by 30% due to the recent inventory changes limiting heroes to a single weapon.
• Vorpal Spider Fangs now only drops on the Venomous Recluse
• Overall drop rates increased by 1% but with added items there are fewer duplicates.
Bugs
• Fix bug where saving was crashing in 2 and 3 player games. Should fix lost saves, please report any more lost saves.
• Fixed bug where reconnection was displaying a black screen.
• Fix bug on reconnect where player cosmetics were not loading.
• Reconnect now works much better (previously unfunctional.)