Arma 3
[DEV] CUP Vehicles
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Update: 5 Oct, 2017 @ 8:22pm

Version r1347 (06|Oct|2017)

FIXED:
* CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - 2 vehicles blocking the LHD ramp - Work on T1866
* CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - Ship vehicle cargo spawn function explosions (use bottom of vehicle height)
* CUP_AirVehicles_AH6 - RACS littlebirds now use the correct crew, fixes T2187
* CUP_AirVehicles_AW159 - AW-159 AFM sounds
* CUP_TrackedVehicles_ChallengerII - Fixed: Some PhysX parameters of the Challenger. Still pulls to the left, I have no clue why.
* CUP_WheeledVehicles_BTR60 - fixed BTR60 damage/destruct textures on rooftop and external items not being hidden when vehicle was destroyed
* CUP_WheeledVehicles_Stryker - Stryker ATGM missiles are now shot in the right direction, fixes T2064
* CUP_WheeledVehicles_SUV - SUV now has engine sounds when idling, fixes T2191

IMPROVED:
* CUP_AirVehicles_A10,AH1Z,AH64,AN2,AV8B,AW159,C130J,CH47,CH53E,DC3,F35,HC3,Ka50,Ka52,Ka60,L39,MH60S,Mi24,Mi35,Mi6,Mi8,MQ9,MV22,Pchela1T,SA330,Su25,Su34,UH1H,UH1Y,UH60 - replaced ace_refuel_fuelCapacity with just fuelCapacity in airvehicles
* CUP_AirVehicles_AH1Z - AH-1Z cannon damage resistance buffed, should now be harder to disable
* CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - AH-1Z, CH-53E, MV-22, UH-1Y folding scripts (correct fuel amount, optional instant folding, privatization)
* CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - Moved LHD vehicle spawn positions lower (to support spawn function improvement)
* CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - Ship vehicle cargo spawn function fuel amount
* CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - Ship vehicle cargo spawn function with better damage prevention
* CUP_TrackedVehicles_2S6M - get in/out positions on tunguska are now further away from the vehicle to prevent clipping when disembarking
* CUP_TrackedVehicles_2S6M - minor tweaks to Tunguska sensors, 2S6 and 2S6M now have separate weapons and sensor packages (2S6 has 6km range, 2S6M has 10km range as they were before jets dlc)
* CUP_TrackedVehicles_M113 - M163 VADS now has proper sensors setup with radar
* CUP_TrackedVehicles_ZSU23 - ZSU-23 no longer features passive radar and ground scanning capability, radar range buffed from 2500m to 5000m, minimum trackable height nerfed from 15m to 50m, radar can now scan 360°
* CUP_WaterVehicles_Core - CH53 now skips folding animation when spawned in the LHD presets
* CUP_WaterVehicles_Fregata - ANZAC frigate now has proper sensor setup, fixes T2179 T1423 T2164
* CUP_WaterVehicles_Fregata - fixed missing texture on Frigate right chimney
* CUP_WaterVehicles_Fregata - slight tweaks to frigate shadows to avoid clipping
* CUP_WaterVehicles_LHD - minor tweaks to LHD vehicles spawning positions
* CUP_WheeledVehicles_Vodnik - damage and destruct effects on GAZ Vodnik improved

REMOVED:
* CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - Interaction to detach vehicle from ship (no longer used)

OTHER:
* CUP_TrackedVehicles_BMP - & new turn out FFV positions on BMP should now be working properly and correctly aligned through all LODs, fixes T2188
* CUP_TrackedVehicles_BMP,M113 - & minor tweak to M163 radar
* CUP_TrackedVehicles_BMP,M113 - & removed unnecessary include from BMP config
* CUP_TrackedVehicles_M60 - & M60 patton wreck has proper damage/destruct materials applied
* CUP_TrackedVehicles_M60 - & M60 turret traverse and elevation speed bumped up slightly

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Update: 29 Sep, 2017 @ 4:24am

Version r1324 (29|Sep|2017)

ADDED:
* CUP_AirVehicles_F35 - Added preliminary PhysX support to F-35 because VTOL requires AircraftX. Doesn't work yet, though, since the plane explodes when taking corners on the ground.
* CUP_AirVehicles_F35 - Added: F-35 Stealth version (no pylons)
* CUP_AirVehicles_F35 - Added: Hide Pylon animation source
* CUP_AirVehicles_F35 - Added: Proper loadout overview pictture
* CUP_AirVehicles_F35 - Added: Proper weapon bay handling
* CUP_WheeledVehicles_BTR60 - Added BTR060 internal FFV
* CUP_WheeledVehicles_Lada - Added Lada car series to civilians
* CUP_WheeledVehicles_S1203 - Added Skoda 1203 van series
* CUP_WheeledVehicles_Volha - Added Volha lineup of cars for civilians

FIXED:
* CUP_AirVehicles_A10,AH1Z,AH6,AH64,AmbientPlanes,AV8B,AW159,C130J,CH47,CH53E,DC3,HC3,Ka50,Ka52,Ka60,L39,Mi24,Mi35,Mi6,Mi8,MQ9,MV22,Pchela1T,SA330,Su25,Su34,UH1Y,UH60 - airvehicles cfgPatches now list all the correct public classnames
* CUP_AirVehicles_AH1Z - fixed config typo in pylon config
* CUP_AirVehicles_AH6 - xH-6 underpowered with AFM (lowered fuel weight to vanilla-like value) - Work on T2087
* CUP_AirVehicles_F35 - Fixed Dynamic Loadout for F-35
* CUP_AirVehicles_F35 - Fixed: F-35 proxy placement
* CUP_AirVehicles_F35 - Set old F-35 to scope = 1
* CUP_AirVehicles_HC3 - "Crewmaster (Left)" word casing on Merlin HC-3
* CUP_AirVehicles_HC3 - FFV available with closed side doors on Merlin-HC3
* CUP_AirVehicles_HC3 - Merlin HC-3 starts with open side doors - Closes T2156
* CUP_AirVehicles_SA330 - FFV available with closed doors on SA-330 - Closes T2154
* CUP_TrackedVehicles_2S6M,AAV,BMP,BMP3,Bradley,ChallengerII,FV510,m1_abrams,M113,M270,M60,MCV80,T55,T72,ZSU23 - refactored units in tracked vehicles CfgPatches, also added scopeCurator entries
* CUP_WheeledVehicles_Vodnik - GAZ Vodnik now has correct max speed of 110kph, fixes T1885

IMPROVED:
* CUP_AirVehicles_AH6 - Increased xH-6 skids AFM suspension length
* CUP_AirVehicles_F35 - Changed F-35 VTOL type to 2 (default forward flight), Set mass on wheels (20kg each), Changed PhysX properties to those of vanilla CSAT plane
* CUP_AirVehicles_HC3 - Allowed opening Merlin HC-3 ramp only from back FFV seats in addition to pilot and copilot
* CUP_AirVehicles_SA330 - Allowed opening SA-330 doors only from appropriate FFV seats
* CUP_WaterVehicles_Fishing_Boat,Fregata,PBX,RHIB,Seafox,Zodiac,BRDM2,BTR60,BTR90,Coyote,Datsun,Dingo,HMMWV,Ikarus,Jackal,LAV25,LR,M1030,Mastiff,MTVR,RG31,Ridgeback,Skoda,Stryker,SUV,T810,TowingTractor,TT650,UAZ,UpHMMWV,Ural,V3S,Vodnik,VWGolf,Wolfhound - improved Zeus detection of wheeled and water vehicles

REMOVED:
* CUP_AirVehicles_AH6 - Removed ACE3 fuel capacity definition from xH-6
* CUP_AirVehicles_AV8B - Removed redundant AV-8B loadouts and TGP scripts
* CUP_AirVehicles_F35 - config: lots of annotating/moving stuff around based on the jet sample config, flightmodel.hpp added, added dynamic loadouts base and Editor classes (USMC and GB), added CfgOldUnits.h for the old static loadouts
* CUP_AirVehicles_F35 - model: preliminary proxy placement for dynamic loadouts, pylons proxy separated from the GAU-22 (moved to Weapons)
* CUP_AirVehicles_F35 - Removed Proxy for GAU-22 from F-35
* CUP_AirVehicles_F35 - Removed user action for Weapon Bay (automatically handled)
* CUP_WheeledVehicles_Datsun - Removed an addition that doesn't need to be implemented yet

OTHER:
* CUP_AirVehicles_AV8B - & Remove folders as well (damn you SVN)
* CUP_AirVehicles_F35 - & Put back simulation to airplane because FUCK PHYSX
* CUP_AirVehicles_F35 - Pushing F-35 changes:
* CUP_AirVehicles_HC3 - & Inverted Merlin HC-3 door phases (required for "enabledByAnimationSource" property)
* CUP_AirVehicles_SA330 - & Inverted SA-330 door phases (required for "enabledByAnimationSource" property)
* CUP_AirVehicles_SA330 - & Used "door" source for SA-330 doors
* CUP_TrackedVehicles_BMP - & disabled inclusion of missing file in BMP preventing packing
* CUP_TrackedVehicles_BMP,Datsun - Commit of the BMP FFV additions.
* CUP_TrackedVehicles_M60 - & added M60 eden previews
* CUP_TrackedVehicles_M60 - & added rear FFV passenger seats on M60, added requiredaddons entries
* CUP_TrackedVehicles_M60 - & added reflectors to M60, related to T2172
* CUP_TrackedVehicles_M60 - & added texture folder and racs variant for M60 tank
* CUP_TrackedVehicles_M60 - & added units to M60 cfgMods
* CUP_TrackedVehicles_M60 - & added Vehicle In Vehicle compatibility to M60 (although we dont have a carrier vehicle big enough for tanks)
* CUP_TrackedVehicles_M60 - & added virtual garage editor for M60
* CUP_TrackedVehicles_M60 - & changed M60 displayname to M60A3 Patton
* CUP_TrackedVehicles_M60 - & external camera position on M60 moved slightly back, related to T2172
* CUP_TrackedVehicles_M60 - & M60 can now be reskinned through hiddenselections
* CUP_TrackedVehicles_M60 - & M60 dampers adjusted slightly to make it less bouncy, braking power reduced greatly, related to T2172
* CUP_TrackedVehicles_M60 - & M60 engine will now take damage when fording water deeper than turret-ring height, also maximum traveling speed now lowered to 48/49kph as it should be instead of 66kph as it was previously, related to T2172
* CUP_TrackedVehicles_M60 - & M60 folder cleanup
* CUP_TrackedVehicles_M60 - & reduced M60 model section count to improve performance
* CUP_TrackedVehicles_M60 - & removed obsolete edit LOD from M60
* CUP_TrackedVehicles_M60 - & removed white cube from gunnerview lod on M60, related to T2172
* CUP_WheeledVehicles_BTR60 - & disabled alternate camos for SLA and UN BTR60 for missing textures
* CUP_WheeledVehicles_Lada - & fixed typos in LADA config
* CUP_WheeledVehicles_Volha - & volha image previews are now in the correct format (PNG > JPG)

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Update: 21 Sep, 2017 @ 7:39pm

Version r1287 (22|Sep|2017)

ADDED:
* CUP_TrackedVehicles_M60 - Added M60A3 Patton tank
* CUP_WheeledVehicles_UpHMMWV - Added: RichardsD's up-armoured HMMWV's (Seven variants in three paint jobs for USMC, US Army and NATO Tropical)

FIXED:
* CUP_AirVehicles_Su34 - fixed heavy Z fighting and weird canopy rotation for copilot seat on the SU-34
* CUP_WheeledVehicles_UpHMMWV - Tweaked: Blufor-Tracker-Screen can now be retextured using Eden (two maps included)
* CUP_WheeledVehicles_V3S - V3S damage selections now work properly

IMPROVED:
* CUP_WheeledVehicles_Ikarus,LR,SUV,UAZ,Ural,V3S - Replaced vanilla units with Takistan Civilian units in Takistan vehicles - closes issue T2160
* CUP_WheeledVehicles_V3S - V3S subvariant proxies are now integrated in the main models

OTHER:
* CUP_TrackedVehicles_M60 - & fixed animation path

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Update: 15 Sep, 2017 @ 5:49am

Version r1280 (15|Sep|2017)

ADDED:
* CUP_AirVehicles_MH60S,UH60 - ACE3 Fastrope memory point on in-model hook
* CUP_WheeledVehicles_RG31 - Visible lights and light cones
* CUP_WheeledVehicles_TT650 - TT650 motorbike

FIXED:
* CUP_AirVehicles_AH6,AW159,CH47,CH53E,HC3,Ka60,MH60S,Mi6,Mi8,SA330,UH1H,UH1Y,UH60 - Fixed missing sling load assistant
* CUP_AirVehicles_HC3 - Close and Open Ramp actions both showing at the same time during animation on Merlin HC-3
* CUP_AirVehicles_MH60S - MH60S doors had mesh holes when sitting inside as passenger
* CUP_AirVehicles_Mi24 - chamber and muzzle memory points on Mi24P are now aligned, should prevent AI from being unable to use the cannon properly
* CUP_AirVehicles_Mi6 - Mi-6 wreck distant shadow LOD hidden, needs be remade into a lower poly version, should prevent weird corruption issues from afar for the time being
* CUP_WheeledVehicles_Dingo - Dingo MRAP glass hitpoints should now work correctly on all sides for both variants
* CUP_WheeledVehicles_Dingo - Dingo MRAP turret can now be disabled when shot
* CUP_WheeledVehicles_HMMWV - Humvee Mk19 eye position adjusted when aiming down sights, iron sight is now properly aligned with impact point on correct range.
* CUP_WheeledVehicles_LAV25 - additional limitations to the commander camera of the LAV25 M240 variant have been added to prevent clipping, fixes T2147
* CUP_WheeledVehicles_SUV - SUV doesn't cause vanilla cars to be corrupted anymore
* CUP_WheeledVehicles_V3S - fixed typo in a V3S RVMAT file

IMPROVED:
* CUP_AirVehicles_MH60S,UH60 - Allow switching between Passenger, FFV and Gunner positions in xH-60 - Closes T2141
* CUP_AirVehicles_Mi24 - Mi-24 Hind pilot now has rearview mirrors, related to T402
* CUP_AirVehicles_Mi35 - Mi-35 Superhind pilot cockpit now has rearview mirrors
* CUP_AirVehicles_MV22 - updated MV-22 HUD to include Jets DLC features: Added prop tilt indiciator, Added throttle indicator (bottom left), Heading bar apperance changed now uses digit digit numbers e.g. '22' instead of '220', as well as N,E,S,W as neccesary, Horizon line follows the viewing angle when turning head, Pitch ladder doesn't show when looking left or right, Aircraft center point trimmed slightly, Vertical speed rotary fixed, add more minor lines near 0, also minor lines are less wide now
* CUP_WheeledVehicles_RG31 - Transparency of windshield increased (less sun glare)
* CUP_WheeledVehicles_VWGolf - improved VW Golf glass transparency, should be less annoying in certain situations like when lights are reflecting back to the passengers

OTHER:
* CUP_AirVehicles_HC3 - & Inherited UserActions for Armed variant of the Merline HC-3
* CUP_Airvehicles_KA52,Ka52 - & Fix Ka-52 folder casing
* CUP_AirVehicles_MH60S,UH60 - & Change line endings back to CRLF
* CUP_AirVehicles_MH60S,UH60 - & Requires ACE Compat commit: http://dev.cup-arma3.org/rACECOMPAT6253a14058175d5898f918185b3d51c1639c4765
* CUP_WheeledVehicles_Dingo - Related to T2088:

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Update: 7 Sep, 2017 @ 7:54pm

Version r1259 (08|Sep|2017)

ADDED:
* CUP_AirVehicles_A10 - Dynamic loadout
* CUP_AirVehicles_AV8B - Dynamic loadout
* CUP_AirVehicles_MQ9 - Dynamic loadout
* CUP_AirVehicles_Su25 - Dynamic Loadouts
* CUP_AirVehicles_Su25 - Wings can now be seen from cockpit
* CUP_AirVehicles_Su34 - Added: Dynamic loadout for SU-34
* CUP_WheeledVehicles_Datsun - Added unarmed datsun variants for guerilla factions
* CUP_WheeledVehicles_RG31 - Working rear-view mirrors

FIXED:
* CUP_AirVehicles_AH1Z,AH6,AH64,AW159,KA52,Mi8,UH1Y,UH60 - Fixed: Pylon pilot/guinner default assignment adjusted for standard loadout
* CUP_AirVehicles_AW159,MH60S,UH60 - MH-60 unfolding resetting fuel level
* CUP_AirVehicles_AW159,MH60S,UH60 - xH-60 AFM cockpit sounds - Fixes T2140
* CUP_AirVehicles_L39 - Adjusted predefined and Default loadout for L-39
* CUP_AirVehicles_L39 - Made the L-39 use O_ hardpoints
* CUP_AirVehicles_L39 - Tweaked position of proxies for loadout
* CUP_AirVehicles_MQ9 - Propeller movement
* CUP_AirVehicles_UH1H - UH-1H now has hit points.
* CUP_WaterVehicles_Core,LHD - Fixed LHD 3DEN custom attributes (Fixes T2132)
* CUP_WheeledVehicles_Datsun - Fixed FFV FOV on datsun
* CUP_WheeledVehicles_Datsun - Fixed various LOD issues on datsun
* CUP_WheeledVehicles_HMMWV - Fixed: HMMWV SOV M2's commander gun no longer shoots out of the M2's barrel (fixes T2136)
* CUP_WheeledVehicles_HMMWV - Tweaked transparency of wind shield to reduce glare

IMPROVED:
* CUP_AirVehicles_AW159,MH60S,UH60 - MH-60 and AW159 fold script (privatization)
* CUP_WaterVehicles_Core,LHD - Added a safety check that might fix an issue concerning object simulation with LHD in 3DEN ( T2010 )
* CUP_WaterVehicles_Core,LHD - Added two dedicated functions for weapons and interior lights removal
* CUP_WheeledVehicles_Datsun - Added an FFV seat at the back of the unarmed datsun ( T200 )

OTHER:
* CUP_AirVehicles_A10 - Made names more consisten
* CUP_AirVehicles_AV8B - 3x AGM-65 dropped in favor of single because of clipping
* CUP_AirVehicles_MQ9 - Additional LODs were missing appropriate proxies
* CUP_WheeledVehicles_HMMWV - & Attempted to fix the issue with the M240 shooting out of the M2's muzzle but failed
* CUP_WheeledVehicles_HMMWV - & Still not working the bloody thing

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Update: 31 Aug, 2017 @ 7:23pm

Version r1237 (01|Sep|2017)

IMPROVED:
* CUP_AirVehicles_A10 - Tweaked: The transparency on the A-10's glass. There should be less glare on the window now

REMOVED:
* CUP_AirVehicles_A10,AV8B - Removed the laser designator from the standard loadouts, now needs AN/AAQ-28 pod for laser

OTHER:
* CUP_AirVehicles_A10 - Weapon mountings fine-tuned
* CUP_AirVehicles_AV8B - Prepared for dynamic loadouts, pending pods
* CUP_AirVehicles_AV8B - Weapon mountings fine-tuned
* CUP_AirVehicles_L39 - Prepared for dynamic loadouts, pending pods

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Update: 24 Aug, 2017 @ 7:18pm

Version r1231 (25|Aug|2017)

ADDED:
* CUP_AirVehicles_A10 - Volumetric light
* CUP_AirVehicles_Mi24,Mi35 - Added: Ataka, Falanga and Shturm missile pods
* CUP_AirVehicles_Mi24,Mi35 - Added: Dynamic Loadouts of the Hind
* CUP_AirVehicles_Mi24,Mi35 - Added: Gsh-23L gun pods
* CUP_AirVehicles_Mi6 - Added: VhC skins for the Mi6 (fixes T2096)

FIXED:
* CUP_AirVehicles_A10 - Weapon mounting positions were all over the place
* CUP_AirVehicles_AH6 - Fixed: Angle of cyclic movement increased
* CUP_AirVehicles_AH6 - Fixed: xH-6 crew and passengers can be harmed by bullets
* CUP_AirVehicles_AH6 - Fixed: xH-6 cyclic lever moves in the right directions now
* CUP_AirVehicles_AH6 - Fixed: xH-6 rotor can now be damaged
* CUP_AirVehicles_Mi24,Mi35 - Fixed a class name clash with the Czech Mi-35 (introduced with Dynamic Loadouts for the SuperHind)

IMPROVED:
* CUP_AirVehicles_Mi24,Mi35 - Tweaked and added to the loadouts of Mi-24 and SuperHind.

OTHER:
* CUP_AirVehicles_A10 - Preliminary dynamic loadout, awaiting pods
* CUP_AirVehicles_Mi35 - & Forgot in last commit

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Update: 10 Aug, 2017 @ 7:00pm

Version r1223 (11|Aug|2017)

ADDED:
* CUP_AirVehicles_Mi35 - Added Dynamic loadout Super Hind

IMPROVED:
* CUP_WheeledVehicles_RG31 - Made SatCom, CREW Duke and and Boomerang Logics XEH-compatible (CBA 3.4 improvement)

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Update: 3 Aug, 2017 @ 6:46pm

Version r1221 (04|Aug|2017)

IMPROVED:
* CUP_AirVehicles_Mi24,Mi35 - tweaked initial EDEN height for Mi-24/35, should not bounce up in the air during initialization anymore

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Update: 20 Jul, 2017 @ 7:00pm

Version r1220 (21|Jul|2017)

FIXED:
* CUP_TrackedVehicles_Bradley - Fixed M7 texture selection issue - Fixes T2077

IMPROVED:
* CUP_AirVehicles_UH1H - slight adjustments to UH-1H geometries (center of mass is now aligned with the slingload memory point, will make the helo stable when hovering with cargo attached) and slingload position (the ropes are visually attached to the airframe now)
* CUP_AirVehicles_UH60 - Improved range of firing zone, can now point forward per request

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