Arma 3
[DEV] CUP Weapons
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Update: 6 Mar, 2020 @ 5:30pm

Version r1416 (r1415-r1416 WEAPONSSVN) (07|Mar|2020)

IMPROVED:
* CUP_Weapons_M60E4 - tweaked M60E4 rvmats

OTHER:
* CUP_Weapons_SKS - & Tweaked SKS handanim

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Update: 5 Mar, 2020 @ 5:32pm

Version r1414 (r1414-r1414 WEAPONSSVN) (06|Mar|2020)

OTHER:
* CUP_Weapons_Put - & Fixed rpt error

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Update: 4 Mar, 2020 @ 5:33pm

Version r1413 (r1411-r1413 WEAPONSSVN) (05|Mar|2020)

IMPROVED:
* CUP_Weapons_Bren2,Put - Add deployed model TM64 and AT15 mines
* CUP_Weapons_Bren2,Put - IEDs and AT15 now uses ArmA3 models
* CUP_Weapons_Bren2,Put - IEDs now using vanilla strings
* CUP_Weapons_Bren2,Put - IEDs, AT mines and Satchel charges now using Laws of War soundsets
* CUP_Weapons_VehicleWeapons - Cleaned up M256 configs, now inherits from cannon_120mm. Cleaned up M68 configs, now inherits from cannon_105mm

OTHER:
* CUP_Weapons_Bren2,Put - & Corrected magazine proxy position on CZ BREN2
* CUP_Weapons_Put - & Fixed CUP_Weapons_Put packing error

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Update: 2 Mar, 2020 @ 5:38pm

Version r1410 (r1410-r1410 WEAPONSSVN) (03|Mar|2020)

FIXED:
* CUP_Weapons_MAAWS - MAAWS can now use Arma 3 MAAWS rounds.

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Update: 1 Mar, 2020 @ 5:33pm

Version r1409 (r1402-r1409 WEAPONSSVN) (02|Mar|2020)

FIXED:
* CUP_Weapons_ACR,Ammunition,Bren2,HK416,L85,M16,SCAR,X95 - Repositioned STANAG magazine position to match vanilla position
* CUP_Weapons_Colt1911,Compact,CZ750,Deagle,G3,G36,Galil,HK416,P90,Phantom,Put,Revolver,RPG7,Steyr,TEC9,UK59 - Added geometry to PGO 7V scopes - T3359
* CUP_Weapons_Colt1911,Compact,CZ750,Deagle,G3,G36,Galil,HK416,P90,Phantom,Put,Revolver,RPG7,Steyr,TEC9,UK59 - Added geometry to Satchel Charge
* CUP_Weapons_M16,PK,WeaponsCore,WeaponsData - Fixed Mk12 ACE3 Barrel Length - Fixes T3575
* CUP_Weapons_MAC10 - Fixed:: Mac-10 (railed) positioning
* CUP_Weapons_SKS - Adjusted SKS rail mounting point. It's better, but scopes may still float a bit due to fact they are not universally positioned or proportioned.
* CUP_Weapons_SPAS12 - Fixed: added missing LOD'S
* CUP_Weapons_SPAS12 - Fixed: Broken Shadow

IMPROVED:
* CUP_Weapons_SCAR - SCAR Mk16/Mk17: Updated UI icons, updated black and woodland texture
* CUP_Weapons_West_Attachments - Tweaked: Positioning of the Razor UH-1 sight

OTHER:
* CUP_Weapons_Colt1911,Compact,CZ750,Deagle,G3,G36,Galil,HK416,P90,Phantom,Put,Revolver,RPG7,Steyr,TEC9,UK59 - & Corrected sections count Colt 1911, CZ Compact, CZ Phantom, CZ 750, Desert eagle, G3, G36, Galil, P90, RPG7, AUG, Vz.59
* CUP_Weapons_M16,PK,WeaponsCore,WeaponsData - & Corrected recoil of mk17 std
* CUP_Weapons_SCAR - & SCAR Mk16/Mk17: Fixed magazine proxy position; fixed sections count; various small fixes in textures/mats, config and stringtable

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Update: 29 Feb, 2020 @ 5:31pm

Version r1401 (r1399-r1401 WEAPONSSVN) (01|Mar|2020)

IMPROVED:
* CUP_Weapons_SPAS12 - Tweaked: Fire speed for the SPAS12 increased

REMOVED:
* CUP_Weapons_MAC10 - Added: Rail Adaptor for the MAC-10

OTHER:
* CUP_Weapons_M16,WeaponsData - & Tweaked M4 materials (kinda)

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Update: 28 Feb, 2020 @ 5:32pm

Version r1398 (r1394-r1398 WEAPONSSVN) (29|Feb|2020)

ADDED:
* CUP_Weapons_PK - added PK thermal maps

FIXED:
* CUP_Weapons_SKS - Fixed fingers on SKS reload animation.
* CUP_Weapons_SKS - Fixed SKS being able to mount accessories when it shouldn't be able to.
* CUP_Weapons_West_Attachments - ZD-Dot zeroing reduced from 300m to 100m - Fixes T3743

IMPROVED:
* CUP_Weapons_West_Attachments - AimM zeroing reduced to 100m from 300m when not applied

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Update: 27 Feb, 2020 @ 5:31pm

Version r1393 (r1391-r1393 WEAPONSSVN) (28|Feb|2020)

ADDED:
* CUP_Weapons_Ammunition,SKS,WeaponsCore - Added SKS rifle.

FIXED:
* CUP_Weapons_VehicleWeapons - SPG9 weapon no longer inherits from 125mm cannon - Fixes T3562

IMPROVED:
* CUP_Weapons_SPAS12 - Tweaked: SPAS12 textures

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Update: 26 Feb, 2020 @ 5:30pm

Version r1390 (r1390-r1390 WEAPONSSVN) (27|Feb|2020)

OTHER:
* CUP_Weapons_VehicleWeapons - & Split VehicleWeapons CfgWeapons into multiple files. Should make it more navigable.

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Update: 25 Feb, 2020 @ 5:30pm

Version r1389 (r1385-r1389 WEAPONSSVN) (26|Feb|2020)

ADDED:
* CUP_Weapons_SPAS12 - Added: SPAS-12 Automatic Shotgun (for real this time). Model and textures by Gwynbleidd

IMPROVED:
* CUP_Weapons_Ammunition - M270 DPICM submunition count curbed down to 30 bomblets, dispersion cone tightened, should prevent wrecking performance, fixes T3277

OTHER:
* CUP_Weapons_Ammunition - & another missing model with new paths
* CUP_Weapons_Ammunition - & missing model with new paths
* CUP_Weapons_Ammunition,M16 - & Moved stanag 30rnd. materials to ammunition
* CUP_Weapons_Ammunition,M16 - & Tweaked stanag 30rnd. materials

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