Dota 2
Open Angel Arena (OAA)
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Update: 23 Jul, 2018 @ 9:21pm

v3.10.3

* Fix syntax errors in Spirit Bear files (#2313) - chrisinajar
* Visual improvements to map (#2312) - Warpdragon
* Fix various exceptions reported in logs (#2315) - chrisinajar
* Re-enable auto-abandon but better (#2317) - chrisinajar

53e44b555796b9b6ea95b3e3847cb1a4297ada78

Update: 22 Jul, 2018 @ 8:49pm

v3.10.2

* Fix broken duel arena - chrisinajar

17eaae4d3dd70a1fc3c743404a734e8f067c6098

Update: 22 Jul, 2018 @ 7:06pm

v3.10.1

* Chatterjee hero selection model (#2303) - carlosrpg
* Nerf Natures Profit teleport cast point at high levels (#2300) - Baumi
* Nerf NP treants, desolate, troll stun, and fervor (#2304) - imaGecko
* Better Capture Point Icon (#2284) - Warpdragon
* Fix Viper Strike Aghanims and Linken's/Lotus (#2299) - SquawkyArctangent
* Fix Drums 4 tooltip (#2305) - Rakkis157
* Fix Abyssal Blade 2-5 tooltips (#2306) - Rakkis157
* Enable hidden duel arena and small duel code refactory (#2301) - carlosrpg
* Improve safe to leave rules (#2308) - chrisinajar

Safe to leave changes:
Remove auto-abandon based on disconnect time, only real abandons count
Require at least 3 abandons total in the game before triggering the 2 abandon deficit loss condition
Require the team with the abandon deficit to be behind in score before triggering the loss condition
Warn players when a game is invalid because of a 3 minute abandon

ca477425d3836708543d4a73b5eeeed2887c5f59

Update: 20 Jul, 2018 @ 8:45am

v3.10.0

If a player abandons prior to three minutes, the game will not count.
If a player has DC'd for a total of five minutes, they are considered to have abandoned the game.
If a team has a disadvantage (in terms of abandons) of two or more players, a victory timer starts for the enemy team.
For each abandon, the score limit decreases by 10, to a minimum of the top current score plus ten.

* Increase reward from Capture Points, add localisations (#2280) - Trildar
* Add safe-to-leave mechanics (#2282) - chrisinajar
* Add Furion treants scaling (#2283) - imaGecko
* Clean up dead code (#2285) - imaGecko
* Add missing necro icon (#2286) - imaGecko
* Fix tier 5 boss icons (#2288) - Warpdragon
* Change balance (#2293) - Baumi
* Add or remove an amount of balance (#2290) - imaGecko
* Remove Shroud of Shadows (#2291) - imaGecko
* Change Viper silence talent (#2292) - SquawkyArctangent
* Fixed some bugs with the Viper Strike recode (#2298) - SquawkyArctangent

Balance details:
https://github.com/OpenAngelArena/oaa/commit/bbd45b330a3f8c1101934277a58aa2f47c9dd9f8
https://github.com/OpenAngelArena/oaa/commit/9f2ca32e49a6d053a32cdb94ff0e819e20f78662

0db3db1c28dfb8cf60bececdf76230331464c782

Update: 20 Jul, 2018 @ 8:45am

v3.10.0

If a player abandons prior to three minutes, the game will not count.
If a player has DC'd for a total of five minutes, they are considered to have abandoned the game.
If a team has a disadvantage (in terms of abandons) of two or more players, a victory timer starts for the enemy team.
For each abandon, the score limit decreases by 10, to a minimum of the top current score plus ten.

* Increase reward from Capture Points, add localisations (#2280) - Trildar
* Add safe-to-leave mechanics (#2282) - chrisinajar
* Add Furion treants scaling (#2283) - imaGecko
* Clean up dead code (#2285) - imaGecko
* Add missing necro icon (#2286) - imaGecko
* Fix tier 5 boss icons (#2288) - Warpdragon
* Change balance (#2293) - Baumi
* Add or remove an amount of balance (#2290) - imaGecko
* Remove Shroud of Shadows (#2291) - imaGecko
* Change Viper silence talent (#2292) - SquawkyArctangent
* Fixed some bugs with the Viper Strike recode (#2298) - SquawkyArctangent

Balance details:
https://github.com/OpenAngelArena/oaa/commit/bbd45b330a3f8c1101934277a58aa2f47c9dd9f8
https://github.com/OpenAngelArena/oaa/commit/9f2ca32e49a6d053a32cdb94ff0e819e20f78662

0db3db1c28dfb8cf60bececdf76230331464c782

Update: 20 Jul, 2018 @ 8:44am

v3.10.0

If a player abandons prior to three minutes, the game will not count.
If a player has DC'd for a total of five minutes, they are considered to have abandoned the game.
If a team has a disadvantage (in terms of abandons) of two or more players, a victory timer starts for the enemy team.
For each abandon, the score limit decreases by 10, to a minimum of the top current score plus ten.

* Increase reward from Capture Points, add localisations (#2280) - Trildar
* Add safe-to-leave mechanics (#2282) - chrisinajar
* Add Furion treants scaling (#2283) - imaGecko
* Clean up dead code (#2285) - imaGecko
* Add missing necro icon (#2286) - imaGecko
* Fix tier 5 boss icons (#2288) - Warpdragon
* Change balance (#2293) - Baumi
* Add or remove an amount of balance (#2290) - imaGecko
* Remove Shroud of Shadows (#2291) - imaGecko
* Change Viper silence talent (#2292) - SquawkyArctangent
* Fixed some bugs with the Viper Strike recode (#2298) - SquawkyArctangent

Balance details:
https://github.com/OpenAngelArena/oaa/commit/bbd45b330a3f8c1101934277a58aa2f47c9dd9f8
https://github.com/OpenAngelArena/oaa/commit/9f2ca32e49a6d053a32cdb94ff0e819e20f78662

0db3db1c28dfb8cf60bececdf76230331464c782

Update: 20 Jul, 2018 @ 8:43am

Searching 4641 files for "OnDisconnect" (case sensitive)

C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\addons\oaa\game\scripts\vscripts\events.lua:
2
3 -- Cleanup a player when they leave
4: -- game event object for OnDisconnect
5: local OnDisconnectEvent = CreateGameEvent('OnDisconnect')
6 -- GameEvents is usually read only, so we luacheck ignore :D
7: GameEvents.OnPlayerDisconnect = GameEvents.OnDisconnect -- luacheck: ignore
8: function GameMode:OnDisconnect(keys)
9: OnDisconnectEvent(keys)
10 DebugPrint('[BAREBONES] Player Disconnected ' .. tostring(keys.userid))
11 DebugPrintTable(keys)

C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\addons\oaa\game\scripts\vscripts\internal\gamemode.lua:
87 ListenToGameEvent('entity_killed', Dynamic_Wrap(GameMode, '_OnEntityKilled'), self)
88 ListenToGameEvent('player_connect_full', Dynamic_Wrap(GameMode, '_OnConnectFull'), self)
89: ListenToGameEvent('player_disconnect', Dynamic_Wrap(GameMode, 'OnDisconnect'), self)
90 ListenToGameEvent('dota_item_purchased', Dynamic_Wrap(GameMode, 'OnItemPurchased'), self)
91 ListenToGameEvent('dota_item_picked_up', Dynamic_Wrap(GameMode, 'OnItemPickedUp'), self)

7 matches across 2 files
v3.10.0

If a player abandons prior to three minutes, the game will not count.
If a player has DC'd for a total of five minutes, they are considered to have abandoned the game.
If a team has a disadvantage (in terms of abandons) of two or more players, a victory timer starts for the enemy team.
For each abandon, the score limit decreases by 10, to a minimum of the top current score plus ten.

* Increase reward from Capture Points, add localisations (#2280) - Trildar
* Add safe-to-leave mechanics (#2282) - chrisinajar
* Add Furion treants scaling (#2283) - imaGecko
* Clean up dead code (#2285) - imaGecko
* Add missing necro icon (#2286) - imaGecko
* Fix tier 5 boss icons (#2288) - Warpdragon
* Change balance (#2293) - Baumi
* Add or remove an amount of balance (#2290) - imaGecko
* Remove Shroud of Shadows (#2291) - imaGecko
* Change Viper silence talent (#2292) - SquawkyArctangent
* Fixed some bugs with the Viper Strike recode (#2298) - SquawkyArctangent

Balance details:
https://github.com/OpenAngelArena/oaa/commit/bbd45b330a3f8c1101934277a58aa2f47c9dd9f8
https://github.com/OpenAngelArena/oaa/commit/9f2ca32e49a6d053a32cdb94ff0e819e20f78662

0db3db1c28dfb8cf60bececdf76230331464c782

Update: 16 Jul, 2018 @ 2:51pm

v3.9.1

* Rework Heart Transplant slightly (#2278) - Trildar
* Post july minor balance (#2277) - Baumi
* Lower agility attack speed values, fix minimap icons - chrisinajar

For details on the balance patch, see: https://github.com/OpenAngelArena/oaa/commit/a16a4d27b04b65019560a83e7d36fb7d004bd002

72351a04b77d54fa4b3aacadf44d1fa2a0503f10

Update: 16 Jul, 2018 @ 10:31am

v3.8.0

* Add ability icons in pick screen (#2273) - chrisinajar
* Tier 5 Boss Minimap Icon (#2275) - Warpdragon
* Lower cooldown and raise max count for Sentry Wards (#2276) - chrisinajar
* Devastator instant attack and tooltips (#2274) - imaGecko

861932db8333a3c47e3c6a1b953479da547939fe

Update: 13 Jul, 2018 @ 4:26pm

v3.7.5

* Boss fixes, temporarily remove Spider (#2271) - imaGecko
* Fix creeps spawning at odd times (#2272) - chrisinajar

679938bd94b8d2ade9513158e523b0938da0290f