Arma 3
Enhanced Visuals
Visar 1–9 av 9 poster
Uppdatering: 6 aug, 2017 @ 8:48

- changed: replaced procedural texture for green laser with actual texture like the red laser so it looks smoother and more consistent

Uppdatering: 20 jul, 2017 @ 17:03

hotfix laser dot

Uppdatering: 20 jul, 2017 @ 16:53

NVG
- fixed: goggles overlay was blocking visibility of the action/scroll menu
- fixed: wrong inheritance broke anything but blufor NVGs

laser
- added: color settings...for now just green and red. open to suggestions though
- fixed: laser line was offset when standing in the water...laserpoint still needs work...next update

Uppdatering: 24 mar, 2017 @ 14:02

Uppdatering: 24 mar, 2017 @ 13:53

- added: mod logo

Uppdatering: 24 mar, 2017 @ 13:43

Uppdatering: 15 mar, 2017 @ 18:12

- link inside mod.cpp fixed

Uppdatering: 15 mar, 2017 @ 16:31

- added opacity settings for both overlays

Uppdatering: 10 mar, 2017 @ 10:36