Sid Meier's Civilization VI

Sid Meier's Civilization VI

Yet (not) Another Maps Pack
Mostrando 61-70 de 88 aportaciones
< 1 ... 5  6  7  8  9 >
Actualización: 14 FEB 2019 a las 11:38

- dirty fix for real maps with GS : give the same ID to all rivers

Actualización: 14 FEB 2019 a las 9:08

- add Expansion2Maps (and Expansion3Maps) domains to the Mods base maps

Actualización: 13 FEB 2019 a las 21:47

- update to game version 1.0.0.290
- add TSL for Gathering Storm Civilizations thanks to SeelingCat
- modifications to Giant Earth map based on suggestions in the map's thread on CFC

Actualización: 8 DIC 2018 a las 4:43

bug fix: do not select Natural Wonders plots when searching for Starting Location replacements, in case "Enforce Starting Position" is also selected.

Actualización: 4 NOV 2018 a las 13:46

- allows external mods to set Starting Location Resources
- allows units placement on start using XML/SQL

Actualización: 30 SEP 2018 a las 12:30

- fix some cases of wrong coordinates conversion when using some sections of the map
- expand "Colonization" section of the Giant Earth a bit more to the East (to include Russia, Egypt, Arabia)

Actualización: 23 SEP 2018 a las 10:52

- add "-- Lake" tag at the end of corresponding lines for export data
- update the (commented out) export code for a civ5 map

Actualización: 17 SEP 2018 a las 11:04

- bugfix : do not replace vanilla continents IDs
- change exported map table order

Actualización: 12 SEP 2018 a las 14:02

Reactivate vanilla Continents DB entries

Actualización: 9 SEP 2018 a las 23:41

- try to get an adjacent replacement plot when Starting Location is invalid on maps using a reference map DB (fix Rome TSL on Largest Earth Custom Map)
- add extensive localization for Minnesota Cities (by JamHeronArk)
- add Brush Size option for Terrains, Continents, Features, Territory and Visibility placement in WorldBuilder (max size set by WB_MAX_BRUSH_SIZE in GlobalParameters)
- add "Export Map to Lua.log" (in YnAMP format) button to the In Game and WorldBuilder option menu
- replace Civ5 Continents by multiple Subcontinents and Regions on the Giant Earth Map
- add option to use the Seven Continents model on the Giant Earth Map
- add predefined Map Sections on the Giant Earth Map ("Europe", "Mediterranean", "Middle East", "Americas", "Colonization", "Old World")
- add a few new Borders selection for Custom Map Section for the Giant and Largest Earth Map
- tweak Gibraltar placement on the Largest Earth Map (when NW are set directly in the MapScript, they take priority over the DB entry)
- add Lake Victoria custom rules for correct placement on Terra Map (Require "Large" or bigger map sizes) and Largest Earth Map