Sid Meier's Civilization VI

Sid Meier's Civilization VI

Real Tech Tree
Zobrazuje se 1–10 z 11 položek
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Aktualizace: 14. čvn. 2020 v 14.32

Version 3.3
- Fixed: Square Rigging no longer hanging, it is a prereq for Steam Power.
- Changed: To balance the above extra connection, one was also added to Sanitation and Economics.
- Changed: An additional connection for Military Engineering, Metal Casting, and Siege Tactics. This makes slightly harder to progress via a domination path and allows a bit more time for others to up their defenses.

Aktualizace: 15. čvc. 2019 v 5.03

Version 3.2
- Fixed: (GS only) Mass Production is no longer a leaf - restored the vanilla connection to Industrialization.

Aktualizace: 24. čvn. 2019 v 6.35

Version 3.1
- Updated for June 2019 Patch: Adjustments to Stirrups and Chemistry.
- Changed: The AffectsSavedGames flag is now set to 1 to better support MP games.

Aktualizace: 15. úno. 2019 v 17.51

Version 3.0
- Updated for Gathering Storm.
- Removed new placement for Tier1 governments due to an issue with missing Diplo policies when going first for Classical Republic.

Aktualizace: 2. led. 2019 v 7.17

Version 2.4
- Civics Tree has additional dependencies to limit beelining a bit more and achieve better balance.
- Added an optional placement for some governments (see screenshot). This is disabled by default.

Aktualizace: 19. říj. 2017 v 18.12

Version 2.3 Updated for Fall 2017 Patch

Aktualizace: 11. dub. 2017 v 6.22

Version 2.2 Barbarians get free techs again

Aktualizace: 10. bře. 2017 v 13.34

Version 2.1.1
Minor change: brought back Ballistics as prereq for Rifling - needed for Information Era techs to include Ballistics.

Aktualizace: 26. úno. 2017 v 2.32

Version 2.1 - Includes changes to Civic Tree (12 additional dependencies added)

Aktualizace: 25. úno. 2017 v 12.35

Version 2 - updated for Summer 2017 patch