Tabletop Simulator

Tabletop Simulator

Automated Blackjack
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Opdatering: 9. mar. 2017 kl. 8:59

Changelog
• Increased autosave reliability.
• Powerups that can only target a single colour can now be used on that colour's split zone, if applicable.
• Improved handling of payout chips that are not in bet bags.
• Improved powerup injection. Example powerup object code:

function powerupUsed( data ) -- data keys: setTarget zone, powerup object, setUser zone
print( "Hello World!" )

destroyObject(powerup)

return true
end
function onLoad()
-- "Anyone" = usuable on anyone
-- "Any Player" = usable on any play, but not the dealer
-- "Other Player" = only usuable on other players, not dealer or self
-- "Self Only" = only usuable on your own hand zone
-- "Dealer Only" = only usable on the dealer hand zone
-- "Colorname" = only usable on that color space, by anyone (ex: "Yellow")
Global.call("AddPowerup", {obj=self, who="Anyone", effectName="HelloWorld"} )
end
Note that if effectName exists, the powerupUsed function will be ignored. References to Global script functions may be problematic, see this thread[www.berserk-games.com]. To give your powerup a card value (like a +1 powerup) add the following to onLoad and do not destroy the powerup after use:
local tbl = Global.getTable("cardNameTable")
tbl[self.getName()] = 21 -- Replace with your value
Global.setTable("cardNameTable", tbl)

Opdatering: 8. mar. 2017 kl. 18:40

Changelog
• Objects moved by the script will now more reliably enter beg bags or reward zones.
• Removed global function spawnRandomObjectFromTable(zone, tbl) in favour of more specialised spawnRandomPowerup(zone).
• Powerup spawning now attempts to handle missing objects.

Opdatering: 8. mar. 2017 kl. 15:53

Changelog
• Fixed an error when attempting to sue a bet bag in a rupee pull.
• Made powerupEffectFunctions table global to (theoretically) allow powerup injection.

Opdatering: 8. mar. 2017 kl. 8:55

Changelog
• Added additional host settings:
- Limit Rupee Pull Chips (True/False). Allows the host to set a limit to the number of chips that can be used in a rupee pull.
- Rupee Pull Max Chips (Counter). If Limit Rupee Pull Chips is true, players can only use this many chips in a rupee pull.
- Allow Hostile Powerups (True/False). Allows players to use powerups that cause other players to lose. Will not affect powerups with "cannot be used to bust another player" in the description unless that line is removed.
- Prestige Clears Chips (True/False).
- Prestige Clears Powerups (True/False).

Opdatering: 7. mar. 2017 kl. 16:21

Changelog
• Players will automatically be given a free box if they have no player save when sitting down.
• Save/load optimisations.
• The host and promoted users can now create additional free save boxes by pressing the button, which can be claimed by the first player to pick them up.

Opdatering: 7. mar. 2017 kl. 9:17

Changelog
• Added a counter so hosts can easily change the dealer's stand value without editing code.

Opdatering: 6. mar. 2017 kl. 16:09

Opdatering: 6. mar. 2017 kl. 10:55

Changelog
• Card modifier powerups are no longer considered helping another player when busting the dealer if they only help the player that used them.
• Adjusted used powerup positions to take into account the new zone sizes. Now supports 52 used powerups per hand before overlapping positions.
• Fog effect is no longer interactable. This should prevent it unfreezing every time you try to unfreeze any other object on the table and annoying everyone at the table as you rewind to fix it... Just me? Okay...
• Adjusted split bet positions to take into account the new zone sizes.
• Split zone colour will now always match player colour, even if the host or a promoted user pressed the Split button for them.
• Card splitting is now based on card values instead of names.
• Split hands will now be passed over as expected if they have a joker or blackjack.
• If a split zone reward is unclaimed when the next round starts, it is now automatically moved to the appropriate player's reward zone.

Opdatering: 6. mar. 2017 kl. 7:37

Changelog
• Fixed spelling of "Kieron" in the notebook credits tab.
• Adjusted scripting zone sizes so people with impractically high lift height can still use powerups.
• Fixed a rare case where non-blackjack hands counted as blackjack.
• Fixed a case where players cannot exit from the round if the dealer has blackjack.

Opdatering: 6. mar. 2017 kl. 5:26

Changelog
• Fixed two errors when loading the table for the first time during a session. Note that you may still get the errors if players have saved a bankruptcy token or afk mat from before this update.