XCOM 2
Legacy Tactical X4
Viser 1–10 av 11 bidrag
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Oppdatering: 6. mai 2017 @ 6.13

Changed trigger explosives to break individual concealment because squad concealment breaks a buggy.

Oppdatering: 12. mars 2017 @ 11.18

Increased C4 and X4 radius by 1.

Oppdatering: 12. mars 2017 @ 8.41

Add C4 to starting inventory if not present.

Oppdatering: 9. mars 2017 @ 9.52

Many thanks to Bebop for the russian translation.

Oppdatering: 9. mars 2017 @ 9.48

Dont show explode ability in UI.

Oppdatering: 1. mars 2017 @ 15.03

Oppdatering: 1. mars 2017 @ 14.23

Added E4 and dedicated models for all tiers. Also some bugfixes.

Oppdatering: 25. feb. 2017 @ 9.57

Added damage falloff config.
Plant and trigger C4/X4 should no longer set pods in yellow alert.

Oppdatering: 23. feb. 2017 @ 9.06

Update: Planting 1 ap and not end turn and trigger stays free action but breaks squad concealment.
New ini variables:
PLANT_ACTION_POINT_COST = 1
TRIGGER_ACTION_POINT_COST = 0
bBreakSquadConcealment = true
bBreakIndividualConcealment = false

Oppdatering: 23. feb. 2017 @ 0.14

Hotfix C4/X4 should be buildable in non LW2 now.