Arma 3
Dynamic Combat Ops - Altis
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更新:2017年3月17日 @ 8時23分

  • Further changes to loadout sequencing attempting to address missing units
  • Made some previous HC fixes specific to dedicated servers

更新:2017年3月17日 @ 3時22分

  • Further changes to loadout sequencing attempting to address missing units

更新:2017年3月17日 @ 1時40分

  • Fixed: Locality issues related with loadout switching on dedicated servers

更新:2017年3月16日 @ 12時37分

  • Fixed: Respawn was disabled when left on default settings
  • Fixed: High command orders would not work on dedicated servers
  • Fixed: Support commands would not work on dedicated servers
  • Fixed: Units in FFV positions will not lose their weapons when their vehicle is rearmed

更新:2017年3月14日 @ 11時18分

New loadout switching on mission start:

  • Players will see civilian slots in the MP lobby now - do not be alarmed!
  • Units in the player group now have the correct tags and classes
  • Fixes BLUFOR high command icons remaining visible when BLUFOR are the enemy faction

Other changes:
  • Added new UI
  • Load sequence tidied up
  • New intro zoom camera
  • New method for resetting stuck AI using command menu 6
  • Vehicles chosen as part of the player's platoon now have a 60 second respawn at the base
  • Respawn timer options brought over from DRO
  • Platoon menu now has separate options for crewed vehicles and crewed with cargo
  • Fixed supply crate drop task not completing if crate didn't reach the ground
  • Fixed selecting 'None' as a platoon option causing endless error messages

更新:2017年3月8日 @ 11時45分

更新:2017年3月8日 @ 10時59分

更新:2017年3月8日 @ 10時58分

更新:2017年3月4日 @ 8時47分

  • Improved repair detection for vehicles in the base repair zone, helicopters must now be touching the ground
  • Support for JIP players that join while the Team Planning menu is still in progress
  • JIP players will not be given revive if revive is disabled

更新:2017年3月2日 @ 5時46分

  • Overhaul of infantry group selection script (now RHS infantry selections and others will ACTUALLY spawn)
  • IFVs should now be available for all factions
  • Slightly reduced chance of receiving a supply objective
  • Better handling of supply crate drop