RimWorld
Careful Raids
Mostrando 11-20 de 37 aportaciones
< 1  2  3  4 >
Actualización: 28 FEB 2020 a las 11:47

[Auto-generated text]: Update on 2/28/2020 8:47:18 PM.

Actualización: 28 FEB 2020 a las 0:50

[Auto-generated text]: Update on 2/28/2020 9:50:36 AM.

Actualización: 24 FEB 2020 a las 12:19

[Auto-generated text]: Update on 2/24/2020 9:19:00 PM.

Actualización: 20 FEB 2020 a las 16:08

[Auto-generated text]: Update on 2/21/2020 1:08:00 AM.

Actualización: 19 FEB 2020 a las 13:28

Updated for RimWorld 1.0 + 1.1

Actualización: 19 FEB 2020 a las 13:26

[Auto-generated text]: Update on 2/19/2020 10:26:07 PM.

Actualización: 29 OCT 2018 a las 10:21

Version 1.7.6 fixes the temperature bug

I missed a part in the code that was using the old way of recalculating room regions. The side effect described below may still happen but you can use the No-Roof-Here tool to compensate for it.

Actualización: 28 OCT 2018 a las 4:52

Version 1.7.5 is another try to fix the temperature bug
Known problem/glitch: if your base/killbox is open, this mod has a side effect of making it temporarily a "room" and unless you mark it explicitly unroofed, your colonists will start building a roof over it.

Actualización: 25 OCT 2018 a las 10:51

Version 1.7.4 fixes the room temperature reset

Actualización: 20 OCT 2018 a las 19:59

[Auto-generated text]: Update on 10/21/2018 4:59:12 AM.