Dota 2
RPG Components
Mostrando 1-10 de 19 aportaciones
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Actualización: 1 MAR 2017 a las 22:57

Updated amulet colors per tier.
Potential fix for missing custom icons.
Misc core code fixes.

Actualización: 28 FEB 2017 a las 21:02

Add gate between first and second quest areas, with a trigger relay to open after second quest is complete.

Actualización: 27 FEB 2017 a las 22:55

• Added visibility to hero past trees and up ramps.
• Unit frame and ability bar now remain focused on the hero.
• Improve edge tiles so map doesn't cut off.

Actualización: 26 FEB 2017 a las 21:18

Fix for right-click when force attack. (Thanks Dreoh)
Fix fountain ambient particle.

Actualización: 26 FEB 2017 a las 19:05

Minor bug fix.

Actualización: 26 FEB 2017 a las 18:54

Add AI aggro with leash.
Improve sheep respawn times.
Fix hero respawn time.
Improved drops on beasts.
Increased strength of bear.
Fixed bug with containers.
Auto-open equipment on first item acquire.

Actualización: 25 FEB 2017 a las 21:00

Boost drop rate of beasts.
GetMatchID was not ready until after game init. Grab it later in the boot sequence.

Actualización: 25 FEB 2017 a las 20:39

Changed bear model to fix weird targeting issue.
Created tier 2 boots.
Misc bug fixes.

Actualización: 25 FEB 2017 a las 16:29

Bug fix: Revert custom team max to 2.

Actualización: 25 FEB 2017 a las 16:24

Bug fix: Revert team count to 2.