Garry's Mod
[VJ base] "Bug" SNPC
Mostrando 1-4 de 4 aportaciones
Actualización: 1 MAY a las 13:06

-compatibility update
-replaced the fallout 4 Stingwing sounds
-added new idle sounds
-Melee now uses one ported from Zeno Clash 2 and uses gesture code.

Actualización: 1 DIC 2018 a las 22:06

- Added gibbing
- Replaced old flying loop sound with a newer better one
- Added better ragdoll physics
- Added moving wings bodygroup for live SNPCs (wings flapping should look better on lower framerates now)
- Fixed timer issue with melee attack animation
- Removed duplicate frames from some animations

Actualización: 6 FEB 2017 a las 7:35

-Fixed literally all sounds not working at all jesus christ how did it take so long to notice this.

Actualización: 3 FEB 2017 a las 15:03