Folk Tale
Defend the supply wagon 1
Mostrando 1-9 de 9 aportaciones
Actualización: 22 ENE 2017 a las 3:38

V1.3

Changes: moved spawn point for peasants, not to stand in the path of enemies

Changed some skeleton into bandits for loot variety.

Change: Added Bonefinger as boss.

balancing.

Actualización: 21 ENE 2017 a las 20:21

V1.2

Changes: moved spawn point for peasants, not to stand in the path of enemies

Changed some skeleton into bandits for loot variety.

Actualización: 21 ENE 2017 a las 17:45

V1.1

Changes: moved spawn point for peasants, not to stand in the path of enemies

Changed some skeleton into bandits for loot variety.

Actualización: 21 ENE 2017 a las 16:41

V1.1

Changes: moved spawn point for peasants, not to stand in the path of enemies

Changed some skeleton into bandits for loot variety.

Actualización: 21 ENE 2017 a las 16:28

V1.1

Changes: moved spawn point for peasants, not to stand in the path of enemies

Changed some skeleton into bandits for loot variety.

Actualización: 21 ENE 2017 a las 16:07

V1.1

Changes: moved spawn point for peasants, not to stand in the path of enemies

Changed some skeleton into bandits for loot variety.

Actualización: 21 ENE 2017 a las 15:34

V1.1

Changes: moved spawn point for peasants, not to stand in the path of enemies

Changed some skeleton into bandits for loot variety.

Actualización: 21 ENE 2017 a las 1:19

V1.1

Changes: moved spawn point for peasants, not to stand in the path of enemies

Actualización: 20 ENE 2017 a las 22:43

V1.0