Total War: WARHAMMER

Total War: WARHAMMER

Building the Empire
Mostrando 1-10 de 31 aportaciones
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Actualización: 26 AGO 2017 a las 21:38

Actualización: 26 AGO 2017 a las 21:33

Gave TEB access to the market. Now they can hopefully build tall in port regions around the world.

Actualización: 20 AGO 2017 a las 5:38

Actualización: 19 AGO 2017 a las 13:52

FInally fixed the crash when attempting to recruit heroes.
It is caused due to having wrong slot_templates in the superchains table.
Check it whenever a new update happens.

Actualización: 10 AGO 2017 a las 8:02

Actualización: 20 JUL 2017 a las 17:17

Added a province movement buff to tier 3,4 and 5 cities to represent the minor roadways in a province.

Trade depots now increase the amount of resources produced factionwide.

The Nuln Foundry grants access to better quality artillery faster for some midgame explosions.

The Sigmarite shrines now spread religion in adjacent provinces, just like balefire braziers.

Fixed the unavailability of buildings in West Sylvania.

Removed the flat upkeep cost from roads.

Actualización: 24 JUN 2017 a las 5:45

Fully compatible with Crynsos' mods.

Added a global trade bonus to roads. That should help alleviate the costs of a well developed highway system.

Actualización: 7 MAR 2017 a las 1:31

toned down the corruption to a very low amount. it should basically be a non factor until chaos invades.

Actualización: 28 FEB 2017 a las 23:37

Actualización: 27 FEB 2017 a las 23:34