Garry's Mod

Garry's Mod

Darkest Days
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Oppdatering: 30. mai 2019 @ 13.28

- Fixed body slicing effect being broken on thugs after yesterday's update
- Replaced TF2 katana model with a swep construction kit one by Fray

Oppdatering: 29. mai 2019 @ 12.46

- A bunch of various optimisations across several files
- Included performance library from Zombie Survival to hopefully tackle fps issues
- Same goes for animation functions ^
- Greatly reduced amount of fps loss from body slicing effect
- Reworked several gibbing effects in attempt to increase fps
- Removed tf2 sounds from Katana. It will get a non TF2 model eventually.
- Replaced cleaver model to not use TF2 model
- Removed several dynamic lights that barely made any difference, yet affected fps

Oppdatering: 28. apr. 2019 @ 7.10

- Updated viewmodel hands (they also show your feet too, as weird as it sounds). That also fixes a bug where they would dissapear on a ladder.
- Reworked blood splats on player/weapons to be more optimised. They are also random now.
- Various improvements to gore effects.
- Removed wound effects from small pistols/smgs/rifles, because they were not working properly anyway.
- Changed revolver to use hl2 sound.
- Replaced Riot shotgun model with css one. Eventually all weapons with tf2 models will have their models replaced.
- Fixed broken reload animations on shotguns.
- Fixed a bug where thug's corpses would dissapear.
- Cleaned up dismemberment effect to hide various model artifacts (aka noodle arms when you shot off an arm, etc).
- Fixed a bug where players would always face same direction during death animation.
- Fixed being able to cast spells during shotgun reload.
- Aerodash now has to be charged up and will only deal damage at full charge. Increased max power and damage of aerodash as well.


Oppdatering: 28. juli 2018 @ 9.26

- Pushed out a few fixes for clientside errors that were happening since recent gmod update

Oppdatering: 29. mai 2018 @ 9.45

Oppdatering: 16. sep. 2017 @ 9.25

- Potential (?) bugfix for outfits not saving correctly

Oppdatering: 27. juli 2017 @ 11.41

- Finally fixed props being invisible on most of the maps

Oppdatering: 28. des. 2016 @ 2.31

- Added dd_options_enable_team_balance console command to enable/disable auto team balancing. Enabled by default.
- Fixed weird sound for Riot shotgun.
- Added missing sprint animations and bullet tracers for Riot shotgun.

Oppdatering: 26. des. 2016 @ 2.11

Oppdatering: 26. des. 2016 @ 1.58