Stellaris

Stellaris

Planetary Diversity
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Uppdatering: 20 apr, 2017 @ 21:17

-Big Fixes
-Added Portuguese Translation.

Uppdatering: 15 apr, 2017 @ 0:28

-Big Fixes

Uppdatering: 14 apr, 2017 @ 15:39

-Added German Translation.
-Fixed a habitability bug.

Uppdatering: 12 apr, 2017 @ 8:42

Updated to 1.5.1

Uppdatering: 9 apr, 2017 @ 19:20

-Fixed Species Modding Screen to fix all planet types.
-Fixed some bugs with starting text for High Altitude Jungles, and Antarctic planets.

Uppdatering: 9 apr, 2017 @ 15:52

Fixed habitation issue.

Uppdatering: 8 apr, 2017 @ 10:57

Fixed picture.

Uppdatering: 8 apr, 2017 @ 10:46

-Updated for Banks.
-All ring world repair stuff removed. Looking into creating anomaly for broken ring worlds to make them repairable.
-Post Garden/Hothouse removed. Will probably put Hothouse back in at some point and create anomaly for them instead of previous system, and post garden is now covered by the new anomaly.
-Gaia, Tomb worlds taken out because Gaia is updated in base game and taking this feature out makes the game much more compatible with other mods.
-Add french translation. Thanks Joky!
-Removed custom Sol/Deneb system. Will update once I had new planet types in the future to fit themes.
Let me know if there are any issues!

Uppdatering: 5 mar, 2017 @ 19:26

-Fixed problem where planet images/icons/tilebackgrounds were not working on lower than high quality graphic levels.
-Brought down methane, ammonia, post-garden and hothouse spawn chances by a bit.
-Some localization grammar and coding mistakes.

Uppdatering: 1 mar, 2017 @ 8:37

Updated Russian and Polish translation.