Stellaris

Stellaris

Planetary Diversity
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Uppdatering: 13 feb, 2023 @ 15:37

- fixed some issues with the humanoid Aquatic and Exotic ringworlds

Uppdatering: 13 feb, 2023 @ 11:06

- Hot fix
- Added Flood Ringworld Decision/Entities

Uppdatering: 6 feb, 2023 @ 23:27

- Even less Barren Cave Worlds Terraforming Candidates
- Fixed a Shroud World Modifier
- Life Seeded lets you choose your Gaia planet type.

Uppdatering: 6 feb, 2023 @ 7:51

- Fixed barren to shroud not losing the terraforming candidate
- fixed the amount of cave terraforming candidates
- Fixed the bonuses on Rare Shroud World types

Uppdatering: 5 feb, 2023 @ 21:47

- Fixed Boardroom Priest vs Manager jobs for spiritualist Megacorps
- Hydrocentric can now enlarge all "ocean types"
- Fixed an issue with Shroud Deposits
- Fixed some Shroud Terraforming Links
- Added a tooltip for the Shroud Deposits
- Typos and other minor bugs

Uppdatering: 2 feb, 2023 @ 19:48

- New planet classes: Dry Cavern + Cold Cavern
- Also added other cave worlds; code, compatibility, terraforming etc
- Added a bunch of scripted triggers for compatibility
- Fixed an issue with the Spiritualist faction not knowing they are psychic
- Possible Superhab world size changed to 31-35
- Fixed up some issues with district icons
- Added scripted trigger 'has_planetary_diversity = { always = yes }' for mod compatibility
- Updated AI weight for all arc decisions

Uppdatering: 28 dec, 2022 @ 21:52

- Fixed some issues with Superhab Terraforming

Uppdatering: 27 dec, 2022 @ 13:51

- 2 New Rare Superhabitable Worlds (Dry + Cold)
- Full closed terraforming system for Superhabitable worlds including; Barren, Gaia, Aquatic, Necro, Tomb etc
- Necro Worlds changed to blue to match vanilla Necro Coloring
- undid some of the full building overwrites to help with compatibility
- Fixed some missing Rare terraforming links
- Updated Armageddon bombing to account for my new worlds, also Arcs are now turned nuked relic worlds

Uppdatering: 4 dec, 2022 @ 12:18

- fixed an issue with unity arc districts
- fixed a tradition issue
- fixed issues with ringworld designations

Uppdatering: 2 dec, 2022 @ 8:32

- fixed an issue with urban districts breaking blockers