Stellaris
Planetary Diversity
Wyświetlanie 11-20 z 430 pozycji
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Aktualizacja: 19 lipca o godz. 2:23
twórca: Gateman

- Updated Simple Chinese Translation

Aktualizacja: 18 lipca o godz. 13:40
twórca: Gateman

- 2 New Regular Planets: Craton & Marsh
- Fixed some issues with Anglers
- Lots of other minor bugs/typos

Aktualizacja: 15 czerwca o godz. 4:31
twórca: Gateman

- Fixed some issues with Gaia Worlds modifiers
- Made sure some overwritten events gave the specimens they should
- Removed some now unneeded overwrites

Aktualizacja: 25 maja o godz. 1:33
twórca: Gateman

- Fixed some Gaia Buildings bonuses being 100x what they should be
- Fixed up Mutagenic Habitability for PD planet classes
- Updated Chinese Translation

Aktualizacja: 20 maja o godz. 12:36
twórca: Gateman

- Fixed up research jobs on rare and uncommon worlds
- Fixed an issue with angler districts being removed form PD ocean worlds
- Fixed an issue with RS biotrophy jobs not appearing

Aktualizacja: 17 maja o godz. 6:42
twórca: Gateman

- Refactored game start a bit, should fix the game start hiccup, but might have missed some nooks and crannies (won't break anything but will only change new games)
- Fixed an issue where the game wasn't giving PD hive worlds full jobs
- Fixed an issue with KotTG habitat getting double districts and pops

Aktualizacja: 14 maja o godz. 14:20
twórca: Gateman

- Added the new Unity Artwork!
- Fixed some trait issues (that file is getting updated constantly)

Aktualizacja: 14 maja o godz. 10:23
twórca: Gateman

- Made it so Hives can take the World Shaper AP
- Updated some overwriten Species Traits
- Minor Loc Fixes

Aktualizacja: 11 maja o godz. 0:32
twórca: Gateman

- Fixed some issues with jobs on Rare, Uncommon, and Gaia buildings from PD
- Hopefully fixed some issues with pop groups being created by PD in Origins and Events
- Wilderness terraforming should no longer switch the portrait of PD worlds

Aktualizacja: 9 maja o godz. 13:04
twórca: Gateman

- Fixed an issue with Rare World Buildings killing themselves when specializations swapped
- Fixed issue with Domed Base using old jobs
- Fixed a bunch of issues with Wilderness Colonization Terraforming
- Fixed some issues with Phenotype Species traits working on the correct portraits
- Updated Chinese Translation