Stellaris

Stellaris

Planetary Diversity
Viser 1–10 av 421 bidrag
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Oppdatering: 21. aug. @ 11.20

- Updated to 4.0.22
- Bug Fixing!

Oppdatering: 19. juli @ 2.23

- Updated Simple Chinese Translation

Oppdatering: 18. juli @ 13.40

- 2 New Regular Planets: Craton & Marsh
- Fixed some issues with Anglers
- Lots of other minor bugs/typos

Oppdatering: 15. juni @ 4.31

- Fixed some issues with Gaia Worlds modifiers
- Made sure some overwritten events gave the specimens they should
- Removed some now unneeded overwrites

Oppdatering: 25. mai @ 1.33

- Fixed some Gaia Buildings bonuses being 100x what they should be
- Fixed up Mutagenic Habitability for PD planet classes
- Updated Chinese Translation

Oppdatering: 20. mai @ 12.36

- Fixed up research jobs on rare and uncommon worlds
- Fixed an issue with angler districts being removed form PD ocean worlds
- Fixed an issue with RS biotrophy jobs not appearing

Oppdatering: 17. mai @ 6.42

- Refactored game start a bit, should fix the game start hiccup, but might have missed some nooks and crannies (won't break anything but will only change new games)
- Fixed an issue where the game wasn't giving PD hive worlds full jobs
- Fixed an issue with KotTG habitat getting double districts and pops

Oppdatering: 14. mai @ 14.20

- Added the new Unity Artwork!
- Fixed some trait issues (that file is getting updated constantly)

Oppdatering: 14. mai @ 10.23

- Made it so Hives can take the World Shaper AP
- Updated some overwriten Species Traits
- Minor Loc Fixes

Oppdatering: 11. mai @ 0.32

- Fixed some issues with jobs on Rare, Uncommon, and Gaia buildings from PD
- Hopefully fixed some issues with pop groups being created by PD in Origins and Events
- Wilderness terraforming should no longer switch the portrait of PD worlds