Stellaris
Planetary Diversity
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Actualización: 21 AGO a las 11:20 a. m.

- Updated to 4.0.22
- Bug Fixing!

Actualización: 19 JUL a las 2:23 a. m.

- Updated Simple Chinese Translation

Actualización: 18 JUL a las 1:40 p. m.

- 2 New Regular Planets: Craton & Marsh
- Fixed some issues with Anglers
- Lots of other minor bugs/typos

Actualización: 15 JUN a las 4:31 a. m.

- Fixed some issues with Gaia Worlds modifiers
- Made sure some overwritten events gave the specimens they should
- Removed some now unneeded overwrites

Actualización: 25 MAY a las 1:33 a. m.

- Fixed some Gaia Buildings bonuses being 100x what they should be
- Fixed up Mutagenic Habitability for PD planet classes
- Updated Chinese Translation

Actualización: 20 MAY a las 12:36 p. m.

- Fixed up research jobs on rare and uncommon worlds
- Fixed an issue with angler districts being removed form PD ocean worlds
- Fixed an issue with RS biotrophy jobs not appearing

Actualización: 17 MAY a las 6:42 a. m.

- Refactored game start a bit, should fix the game start hiccup, but might have missed some nooks and crannies (won't break anything but will only change new games)
- Fixed an issue where the game wasn't giving PD hive worlds full jobs
- Fixed an issue with KotTG habitat getting double districts and pops

Actualización: 14 MAY a las 2:20 p. m.

- Added the new Unity Artwork!
- Fixed some trait issues (that file is getting updated constantly)

Actualización: 14 MAY a las 10:23 a. m.

- Made it so Hives can take the World Shaper AP
- Updated some overwriten Species Traits
- Minor Loc Fixes

Actualización: 11 MAY a las 12:32 a. m.

- Fixed some issues with jobs on Rare, Uncommon, and Gaia buildings from PD
- Hopefully fixed some issues with pop groups being created by PD in Origins and Events
- Wilderness terraforming should no longer switch the portrait of PD worlds