Garry's Mod
The Gmod Sound Overhaul Project - COMPLETE
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Actualización: 18 DIC 2016 a las 8:18 p. m.

Grenade ticks are now a little bit louder, the gravity gun now has a new hold sound. Added new weapon collision sounds.

Actualización: 18 DIC 2016 a las 1:45 p. m.

Finished the manhack sounds, changed a vortigaunt sound and fixed looping on various sounds.

Actualización: 18 DIC 2016 a las 12:02 p. m.

Changed a few sounds, removed some useless secondary files.

Actualización: 17 DIC 2016 a las 11:02 p. m.

Fixed SMG sound issue, finally solved the problem with loops on several sounds

Actualización: 17 DIC 2016 a las 1:28 p. m.

New flesh physic and player bullet damage sounds.

Actualización: 16 DIC 2016 a las 9:58 a. m.

Added a few vortigaunt and body physics sounds, also finished all of the hunter's sounds.

Actualización: 14 DIC 2016 a las 10:22 p. m.

Added a few manhack sounds as well as most of the hunter sounds.

Actualización: 13 DIC 2016 a las 8:25 p. m.

Added a few some more city scanner sounds, awaiting for a workaround to implement custom loops (in this case, for the city scanner's beeps and woobs) Also added the headcrab canister sounds (some addons use a few sounds from here, as well as they work when using any mod that lets you spawn a headcrab canister)

Actualización: 12 DIC 2016 a las 8:47 p. m.

Added the first NPC sounds, the city scanner! Also added the battery pickup sound.

Actualización: 12 DIC 2016 a las 6:46 p. m.

A small update; shotgun sounds have been fully implemented, SMG sounds have been tweaked a little.