Tabletop Simulator

Tabletop Simulator

UNO Scripted
Showing 21-30 of 45 entries
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Update: 17 Jan, 2020 @ 10:04pm

Fixed the behavior that returns cards to a player when they are dropped to work properly in light of a recent bug
Tweaked When 'EndPlayerTurn' is called, to better represent when the game is still waiting on a player for input
Tweaked 'ChangeHands' to also check for cards that a player might be actively grabbing
Added another extra goodie

Update: 17 Jan, 2020 @ 6:45pm

Fixed The Reverse Bug

Update: 14 Jan, 2020 @ 10:38am

No game play changes just some code base tweaks
Some code clean-up, refactoring, and code commenting.

Update: 13 Jan, 2020 @ 9:42pm

Added 7-0 game play rules
slightly modified the start game menu

Update: 9 Dec, 2019 @ 7:10pm

Slightly modified the behavior for dealing cards to players to eliminate card peeking

Update: 13 Nov, 2019 @ 6:12pm

fixed an physics related issue that started to occur now that the rotation mat was correctly changing

Update: 10 Nov, 2019 @ 8:45pm

*actually* fixed an issue where the rotation mat was not updating properly to the direction of turn rotation

Update: 7 Nov, 2019 @ 6:59pm

Fixed a bug that was causing the direction mat to not show the proper rotation of play

Update: 7 Nov, 2019 @ 6:58pm

Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Update: 26 Aug, 2019 @ 10:05pm

Fixed a bug where the game would not restart properly after a round of play had ended