Left 4 Dead 2
Dead Space - Puker (Boomer)
Mostrando 1-5 de 5 aportaciones
Actualización: 9 JUL 2021 a las 11:35

- Adjusted materials
- Removed glitchy eye glow effect

Actualización: 3 JUN 2018 a las 3:52

- Fixed the eyeglow effect to finally show up in the game (I only had to turn on the "mostlyopeque value in the qc file of the Boomette to make it work)

Actualización: 3 JUN 2018 a las 3:43

- Turned the eyeglow mesh into a 3D square. The eyes are invisible in the game because the translucensy value is very glitchy and I can't use alphatest because it makes the eyes look bad.

Actualización: 29 MAY 2018 a las 8:44

- Fixed weights
- Ported materials and textures from my SFM version

Actualización: 5 DIC 2016 a las 12:04