Arma 3
AEW | After East Wind
Viser 101–110 av 129 bidrag
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Oppdatering: 29. juni 2017 @ 12.28

ADDED:
-Flags, Map markers and patches for various factions

Oppdatering: 20. juni 2017 @ 4.19

ADDED:
-A couple of new unifoms and units for WAM
-WAM vehicles (using civian cars).

TWEAKED:
-WAM voluntary militia units overhauled
-WAM compositions overhauled
-NAA goggles pools (spawns now with a selection of glasses mixed of old AAF and NATO goggles, with elite units using more NATO gear).
-Al Sirae tanktop uniform got a Che Guevara stamp

FIXED:
-Myrmidones Inc. Taru crew (no spawning with CSAT crewmen anymore) note: Taru spawns with the co-pilot and loadmaster swapping places just as the vanilla Taru, seems to be a bug in the game hardcoding

Oppdatering: 16. juni 2017 @ 6.12

ADDED:
-Proper custom UI icons to most gear

ALSO:
-All textures binarized for performance optimization

Oppdatering: 15. juni 2017 @ 12.00

ADDED:
-olive colored balaclavas with goggles
-Land vehicles for Al Sirae faction (basically identical with FIA but spawns with Al Sirae crews)

EXPANDED:
-Al Sirae faction, with all units now wearing custom uniforms

TWEAKED:
-Al Sirae Special forces gear more optimized for night time combat

Oppdatering: 14. juni 2017 @ 5.53

ADDED:
-More Al Sirae Special Forces units
-Myrmidones Inc. hats and helicopter helmets
-West Altian Militia patch

Oppdatering: 13. juni 2017 @ 23.41

ADDED:
-Helicopter Pilot and Helicopter crewman for Myrmidones Inc.
-Taru, Orca and Humibird Helicopters for Myrmidones Inc. (note: the Taru spawns with a CSAT crewman, working on how to fix that)

Oppdatering: 12. juni 2017 @ 15.23

-Espanding WAM and Al Sirae factions

-Streamlined WAM and Al Sirae gear and reduced gear overlap to make the two factions more recognizable.

-Myrmidones Inc. got a logo and a patch, which is shown on some of their gear.

Oppdatering: 10. juni 2017 @ 8.00

HOTFIX:
-In Zeus, the independent factions' groups spawned to OpFor, that is fixed

Oppdatering: 10. juni 2017 @ 7.32

ADDED:
-Tanktop versions for ALPAT combat fatigues
-Navid machinegun in black and in sage colours

EXPANDED:
-Myrmidones Inc. faction: new units, uniforms and group formations. Some old uniforms got changed
-West Altian Militia faction: new units divided in more professional appearing Paramilitaries and less so appearing volunteers, along with a set new uniforms.

ALSO:
-Out of request I removed dependencies on the DLC's the mod inherits codes from. No guarantees it will work without them.

Oppdatering: 8. apr. 2017 @ 6.03

ADDED:
-NAA: all Zamak Truck varriants
-NAA: Combat Engineer and Repair Specialist classes
-NAA: Military Police vests

TWEAKED:
-NAA MP sniper scope changed from DMS to MOS

FIXED:
-2/3 ALPAT GA vests had identical shoulder pads, not all 3 look different
-All NAA MP units should work on Zeus now