Arma 3
CFS - Custom Formations System 1.1
กำลังแสดง 1-8 จาก 8 รายการ
อัปเดต: 3 ธ.ค. 2017 @ 4: 27am

Version : 1.1

. Reworked the Adapt functionality;
. Swapping positions is now a separate function;
. Units should try and find safer positions in combat;
. Revised speed management;
. Fixed the Action key limitation;
. fixed a few more script errors.

อัปเดต: 11 พ.ย. 2017 @ 5: 58am

อัปเดต: 11 พ.ย. 2017 @ 5: 48am

Version : 1.0

. Fixed : CFS interface should now match with every UI size and screen resolution;
. Fixed : Heading reference got lost when switching back from positional to directional;
. Improved : Directional mode is now effective only when the player is moving;
. Improved : smoother behaviour when running;
. Added : CFS indicators to help visualize which units are processed by the mod.
. Added : a readme which you should read.

อัปเดต: 27 ต.ค. 2017 @ 3: 06pm

Version : 0.5

. Added : datas management system. Configure your addon once and for all (video 3),
. Added a few custom presets. They're designed for 12 units, but should work for less. Additional units will regroup in a regular Arma formation.
. Changed : I've disabled my crappy CFS Combat stuff that was conflicting with the AI combat routines. Everything is way more natural and efficient now (video 4).
. Fixed and improved a few more things here and there.

อัปเดต: 8 ต.ค. 2017 @ 8: 25am

Version : 0.4

. Fixed : the mod got broken with the latest game update.
. Fixed : GUI overlap when using a small or very small game interface.
. Fixed : scripting errors when adding Zeus or HC units on the fly (using HCC).

อัปเดต: 12 ม.ค. 2017 @ 4: 03am

CFS 0.3 - Changelog :

1. Added : formation library system + defensive circle preset.
2. Fixed : action mouse button detection was broken due to BIS renaming the action name.
3. Changed : directional mode is now the default mode.

อัปเดต: 11 พ.ย. 2016 @ 9: 38pm

อัปเดต: 11 พ.ย. 2016 @ 2: 33pm