Counter-Strike 2

Counter-Strike 2

Monaco
Ergebnisse 21–29 von 29
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Update: 19. Nov. 2016 um 18:08

-Added trigger_bomb_reset over Garden, preventing loss of the bomb

Let me know if you find any bugs, I will try and fix them!

Update: 19. Nov. 2016 um 3:45

-IMPORTANT: Radar position Well and Back of Well opened, including Garden.
-Lattice added outside of CT
-More up-to-date images of the map

Let me know if you find any bugs, I will try and fix them!

Update: 17. Nov. 2016 um 22:21

-A Shack got a complete make-over
-Wine boxes added to block B Roof from A Site entirely
-More Player Clip added to B Site

Let me know if you find any bugs, I will try and fix them!

Update: 15. Nov. 2016 um 0:32

-Made physics props non-collidable objects
-Removed pillars in CT, added building
-Fixed some nav nodes

Let me know if you find any bugs, I will try and fix them!

Update: 9. Nov. 2016 um 22:35

-Added more detail (physics props are buggy, they will be fixed in the next big update)
-Fixed radar visibility from CT to B
-More up-to-date pictures of the map

Let me know if you find any bugs, I will try and fix them!

Update: 9. Nov. 2016 um 18:43

-(Finally) Switched A and B to their respective places
-Terminated game-breaking boost areas
-More cover added to CT
-Apps radar fixed, removed roof textures above Apps for more visibility

Let me know if you find any bugs, I will try and fix them!

Update: 8. Nov. 2016 um 3:46

-Added more cover to "B" site / CT spawn
-Fixed overpowered smoke spot from CT to Apps
-Added detail to Chicken and "A" Roof
-More stylized radar

Let me know if you find any bugs, I will try and fix them!

Update: 7. Nov. 2016 um 21:13

-CT Spawn widened and moved closer to "B" (Should be A, damn trigger brushes.)
-Fixed Bugs
-Terminated game-breaking boost areas
-Added details
-Iron fence in CT Spawn changed to brick wall for better visablilty

Let me know if you find any bugs, I will try and fix them!

Update: 6. Nov. 2016 um 20:43

-Added more pictures
-Radar bug pointed out

Let me know if you find any bugs, I will try and fix them!