ENDLESS™ Legend
Endless Faction Traits
1–6 из 6
Обновление: 7 ноя. 2017 г. в 20:56

Fixed Lighthouses, and Assimilation issues.

Обновление: 4 апр. 2017 г. в 21:22

Revised Traits

- Reinforced Walls changed to 3 levels. 50, 100, 200.

New Traits!

Science and Industry
- Peer Reviewed - +20% Unit Maintance, -20% Dust Production, +1 Science per district, +1 Science during winter.
- Endless Salvage - Only Industry FIDS on ruins, +7 Industry on ruins, x2 Industry on ruins

Economy and Growth
- Lighthouses - +2 Dust production on coastal districts.
- Sustainable Housing - -.2 Food for population upkeep

Approval and Influence
- Sprawling - Reduces City Expansion Disapproval from 10 to 5.

Military and Defense
- Minutemen - +2 Experience per turn on Militia
- Experienced Tactician - +2 Experience per turn on Armies

Misc.
Heaven Beetle - Increases the base FIDS output by 3.

Обновление: 4 апр. 2017 г. в 17:59

- Changed mod type for compatibility

Обновление: 28 янв. 2017 г. в 14:15

- removed enticing
- added new trait marinas

Обновление: 13 ноя. 2016 г. в 21:31

BALANCE CHANGES

Decreased "The Draft" negative approval from 15 to 10.
Changed "Enticing" cost to -10, and changed description.

Обновление: 4 ноя. 2016 г. в 21:04

Initial Release