ARK: Survival Evolved

ARK: Survival Evolved

Capitalism Admin Table [OPEN SOURCE] (Discontinued)
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Pembaruan: 18 Mar 2017 @ 4:35pm

  • performed major code refactoring and hierarchy restructuring, see currency mod patch notes for more details

Pembaruan: 10 Mar 2017 @ 7:56am

  • reworked table unlocking mechanism

Pembaruan: 8 Mar 2017 @ 6:56am

  • recompiled source against father classes of currency mod

Pembaruan: 1 Mar 2017 @ 5:33pm

  • Added renaming option

Pembaruan: 28 Feb 2017 @ 5:57am

New features
  • added pickup delay of 1 sec
  • added artifacts of new water caves
  • reworked source code completely
  • got rid of Linux part of this mod since even my Test-Linux-Server does only use the Windows branch... this reduced the size by half
  • added new AntiFraud system, to prevent fraud against the license of this mod
  • finalized phase 2 of implementing TradeLog statistics

New items
  • BruteArtifact
  • CunningArtifact
  • MegalodonTooth
  • ArgentavisTalon
  • TyrannosaurusArm
  • SauropodVertebra
  • TusoteuthisTentacle
  • FireTalon
  • LightningTalon
  • PoisonTalon

Bug fixes and other changes
  • Reworked BirthdayCake, it is now demolishable, won't grant another wish after server restart and can now be placed everywhere on ground or structures
  • Removed logic to create custom blueprints completely, this is now solely done by the CustomBuy- and CustomSellTables
  • changed logic for force unlock table if wildcards offline raid protection is active (experimental)

Pembaruan: 8 Jan 2017 @ 8:16am

  • Added new logic for custom item IDs to prevent custom blueprint missmatching
  • Added subroutine to recognize if item is consumable or ressource, to solve spoiling 0:00 timer issue

Pembaruan: 23 Des 2016 @ 3:36am

  • removed the paintings in range limit of all christmas structures

Pembaruan: 20 Des 2016 @ 6:29am

  • corrected Manticore skin icons
  • added LatexShirt skin
  • added LatexPants skin

Pembaruan: 16 Des 2016 @ 7:52am

  • XmasWallLight can now be placed on enemy grounds

Pembaruan: 15 Des 2016 @ 6:24am

  • ongoing fix for vanishing custom blueprints