Arma 3
Virtual Projectile Sound Reality
Ergebnisse 11–20 von 23
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Update: 12. Jun. 2017 um 22:32

fixed : Mortar incoming sound.
fixed : Arty incoming and missing explosion sound

Added : more snap sounds for bullets

Changed : Incomming sound of dropped bomb from aircraft.

also some other small improvements.

Update: 17. Apr. 2017 um 8:28

key bug fix

Update: 7. Nov. 2016 um 10:49

Update: 7. Nov. 2016 um 10:48

Update: 7. Nov. 2016 um 8:26

Added:19mm to 40mm projectile new hit and explosion sounds on the basis of material collision type.
Change: Arty,MLAR and air bomb flyby sound changed.
Change: small projectiles flyby reworked and other explosion sound also changed.

Update: 25. Okt. 2016 um 8:57

Update v1.2 : Added compatibilty to JSRS mod.
Added: A 50 cal carck and ricochet sound.

Update: 25. Okt. 2016 um 7:16

Added:New Tank Shell and Missile Explosions.
Added:New Sonic Cracks for 20mm to 40 mm bullets.
Added:New bullets Snaps sounds.
Fixed:Tank Shell ground hit sounds were missing.
Fixed:Shell flyby sounds were not working.
Fixed:APCs APFSDS rounds hit sounds were not audible at certain distance.
Change: Now Bullets bee sound will not repeat so fast.

Update: 22. Okt. 2016 um 4:38

Added:
New flyby and hitsounds for big projectiles.
Added more classes in config to cover all projectiles.
Added Armor hit sounds.

Change:
82mm artillary flyby and explosion sound re-worked.
Bullet flyby sound reworked and changed few sounds.
Fixed:
Incorrect artillary incomming sound.
APC gun projectiles flyby sound was not working.
On missile explosion no explosion sound some times.

Update: 20. Okt. 2016 um 1:31

Fixed : Error due to config files required class "VPSR_Projectile_Sounds" removed.

Update: 19. Okt. 2016 um 19:21

Added : New explosion sounds for arty and launchers.
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Fixed : Some corrections for flyby and hit sound.