Left 4 Dead 2

Left 4 Dead 2

Resident Dead
82개 중 1~10개 표시 중
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업데이트: 2018년 5월 22일 오전 9시 09분

Changelog for 3.0.7

[ Balance - Weapons ]

S-SMG
- Improved fire-rate
- Tweaked recoil & spread
- Added slight punch-trough

Auto-shotgun
- Slight damage increase (more pellettes)
- Reduced accuracy (wider spread)

Chrome shotgun
- Bullet penetration max distance increased
- Slight damage buff

업데이트: 2017년 11월 12일 오전 6시 47분

Changelog for 3.0.6

[ Balance - Weapons ]

SMG
- Slightly improved recoil.

S-SMG
- Full rework.

MP5
- Slight buff to damage.

업데이트: 2017년 11월 11일 오전 4시 32분

Changelog for 3.0.5b

[ Balance - Weapons ]

Pump Shotgun
- Slight damage buff.

Chrome Shotgun
- Slightly improved accuracy while moving.

Auto-Shotgun
- Bullet penetration power increased.
-- Base damage increased.

Spas-Shotgun
- Base damage slightly increased.
-- Bullet penetration power increased.

[ Balance - Infected]
Common Infected
- Mob damage dealt to survivor interval slightly increased. (Zombies deal damage less frequently, does not affect slowdown effect.)

Tank
- Base health increased by 10%

[ Visual ]

Melee
- Golfclub & Guitar ragdoll force increased.

업데이트: 2017년 11월 10일 오후 5시 41분

Changelog for 3.0.5

[ Balance - Weapons ]

Desert Rifle
- Slightly improved recoil.
-- Slightly improved accuracy while moving.

Magnum Pistol
- Slightly improved accuracy while moving.

[ Balance - Survivor ]
- Removed movement speed penalty when injured.

[ Visual ]
- All blunt melee weapons now cause wounds.
-- The force applied to zombie ragdoll has been uniquely adjusted for each melee weapon.

업데이트: 2017년 11월 9일 오전 10시 21분

Changelog for 3.0.4b

> Balance
> Weapons
> AK47
- Improved accuracy when moving.
- Slightly increased base damage.

업데이트: 2017년 11월 9일 오전 10시 05분

Changelog for 3.0.4

> Balance
> Weapons
> Desert Rifle
- Improved reload speed.
- Improved base damage.
- Improved recoil.
- Reduced fire-rate.

업데이트: 2017년 10월 14일 오전 3시 39분

Changelog for 3.0.3

General tweaks and improvements for SMG, SMG-S & MP5.

업데이트: 2017년 10월 13일 오전 9시 08분

Changelog for 3.0.2

*Magnum*
- Reload speed increased.
- Firerate increased.
- Recoil reduced.

*SMG*
- Recoil reduced.

*Hunting Rifle*
- Reload speed decreased.

[Survivor]
- Injured movement speed tweaked.

업데이트: 2017년 10월 12일 오전 8시 46분

*Magnum*
- Distance based damage scaling reduced.
- Penetration distance reduced.
- Fire rate increased.
- Reload speed reduced.
- Recoil reduced.
- Standing accuracy increased.
- Crouching accuracy reduced.
- Moving accuracy reduced.
- Can execute a witch with a headshot at point blank range.

*MP5*
- Reload speed increased.

*SMG*
- Recoil reduced.

*Autoshotgun*
- Recoil reduced.

*Scout Rifle*
- Firerate increased.

*SMG-S*
- Reload speed increased.

===

Other changes:
- Continuing progress of adding new improvements and features to the rest of alternative mutation gamemodes. (My main focus was mostly on the main mutation gamemode untill now, going to start polising other gamemodes next over some time, when that is done improved modular and better compatible version will be released.)

업데이트: 2017년 10월 11일 오후 12시 42분

-Alpha release of 3.0.0
--Most changes only applied to main Resident Dead gamemode (for now... still work in progress)
---Additional weapon balancing changes.
----New quality of life improvements.
-----Bug fixes.