Stellaris
Colonizable Home System
Mostrando 1-8 de 8 aportaciones
Actualización: 7 DIC 2016 a las 10:15 p. m.

## v1.14
* Stellaris v1.4 compatibility.

Actualización: 15 NOV 2016 a las 10:06 p. m.

## v1.1.3
* Fixed AlphaMod compatibility issue where Barren worlds were not being flagged as colonizable.

Actualización: 10 NOV 2016 a las 10:45 p. m.

## v1.1.2
* Stellaris v1.3.2 compatability.
* Fixed a bug where players could build the level 2 habitability booster before building the level 1.

Actualización: 29 OCT 2016 a las 12:03 a. m.

## v1.1.1
* Fixed a bug where species that have the Nonadaptive trait could not colonize their home systems.

Actualización: 28 OCT 2016 a las 5:27 a. m.

## v1.1.0
* Once terraforming is researched, CHS worlds may now be terraformed into whatever class of planet your homeworld is.
* Terraforming tech now unlocks level 2 Habitability Boosters, giving +25% habitability instead of the +15% from the level 1.
* Added a modifier that gives you ~2 years to get up your first habitability booster before planet habitability is throttled to 0%.
* Stellaris v1.3.1 compatibility.
* Fixed a bug where 10 + 15 was not 25 in habitability calculations.

Actualización: 22 OCT 2016 a las 1:13 a. m.

## v1.0.2
* Colonization tech now unlocked on game start (Stellaris v1.3.0 removed regular colonization techs, so this was done to comply with the new standard).

Actualización: 21 OCT 2016 a las 6:55 a. m.

## v1.0.1
* Stellaris v1.3.0 compatibility.

Actualización: 1 OCT 2016 a las 11:22 p. m.

## v1.0.0
* Initial release.