Garry's Mod

Garry's Mod

[simfphys] LUA Vehicles - Base
Viser 61-70 af 146 forekomster
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Opdatering: 2. nov. 2019 kl. 2:47

- [re-added] gas spill effect

Opdatering: 28. okt. 2019 kl. 4:00

- [fixed] logic error in wheel code allowing the wheels to turn when they shouldn't while not allowing the wheels to turn when they should

Opdatering: 27. okt. 2019 kl. 17:07

- [fixed] vehicle editor, vehicle duplicator and transmission editor not clamping the min/max values
- [fixed] possible lua error when wiremod is not installed
- [fixed] lua error when spamming right click with the vehicle duplicator tool while spawning a vehicle
- [fixed] HUD sometimes not showing fuel usage while playing on a server as client

Opdatering: 27. okt. 2019 kl. 16:46

- [changed] converted clientside timed function to use FrameTime() instead. This should make the HUD and sound run a little smoother even on lower fps.

Opdatering: 24. okt. 2019 kl. 10:47

- [added] LFS' seat switcher

Opdatering: 23. okt. 2019 kl. 1:51

- [fixed] Backfire Sound Exploit
- [fixed] Remote Controller allowing to control locked vehicles
- [fixed/Removed] Exploitable Gas Pump spill-effect
- [fixed] possible lua errors when wiremod is not installed
- [added] Wiremod integration for Turn Signals and Remaining Fuel (GitHub pull request)[github.com]
- [added] Gibbing + Damage System upgrade

Opdatering: 8. aug. 2019 kl. 7:22

GitHub Pull request merge
- added guard against external Lua injection attack[github.com]

Opdatering: 17. nov. 2018 kl. 5:57

- added player:IsDrivingSimfphys() function. Returns true if the given player is driving a simfphys vehicle. returns false as passenger

- added player:GetSimfphys() function. Returns the simfphys base entity (gmod_sent_vehicle_fphysics_base) in which the player is driving in

Opdatering: 7. nov. 2018 kl. 1:23

added :GetVehicleClass() dummy function. should fix "[ERROR] lua/pompier/sh_pompier.lua:189: attempt to call method 'GetVehicleClass' (a nil value)". however i can not guarantee that conflicting addons wont break something else in the process

Opdatering: 1. nov. 2018 kl. 8:22

- lua effects performance optimizations
- increased full-filler-pistol refil speed
- [fixed] edit properties not showing up. its always visible now even if you cant use it.
- [fixed] ML and MR wheels not having OnGround check
- [fixed] stormfox detaching mass-center-counterweight causing wierd vehicle handling
- [fixed] attacker / inflictor being WORLD on destruction
- [fixed] wheel editor tool attempting to set wheels on incompatible models