Garry's Mod
Xenomorph SNPC
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Actualización: 3 OCT 2023 a las 23:05

New shit, crusher and spitter, probably some other changes idk

Actualización: 11 SEP 2023 a las 21:55

-Added Burster

Actualización: 11 SEP 2023 a las 21:26

Ragdolls for unsupported aliens
Blood-type changed to better suit the aliens (yellow from green)
Added delays to the runners for special attacks (leaps and the like)
other various adjustments and tweaks

Actualización: 7 AGO 2023 a las 4:29

Additions:
>Praetorian (Early release)
>Warrior (Early release)

Adjustments:
>Material overhaul for all models

Actualización: 5 AGO 2023 a las 10:30

Actualización: 4 AGO 2023 a las 22:41

Fixes:
-Adjusted HULL type on the Aliens Colonial marines Xenomorph

Developer notes: "It was brought to my attention that the xenomorph had trouble navigating certain areas of maps, often being stuck on stairs or in door-ways. This should fix that issue entirely, the previous collision was used to encompass the entire alien. At the time this was so you could shoot the tail, arms, legs, head, etc. since it was all inside the collision bounds. This is no longer the case as of recent G-Mod patches that allows for the bounding boxes to be extended around the NPC at all times. (this allows you to hit the spots aforementioned)."

Additions:
-Xenomorph Queen (Fireteam Elite)
-Xenomorph Runner (Fireteam Elite)

Actualización: 16 JUL 2020 a las 18:45

Shrunk spawn icon to 512x512

Actualización: 16 JUL 2020 a las 18:26

Added spawn icon

Actualización: 16 JUL 2020 a las 15:38

Optimizations

Actualización: 16 JUL 2020 a las 15:27

None Provided