ARK: Survival Evolved

ARK: Survival Evolved

DebellicA's IndeStructurebles
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Uppdatering: 14 dec, 2016 @ 20:40

v3.0

A Couple of Additions
  • Added all items from Adobe class - also able to be built outside of SE
  • Added Sloped Roofs, Walls, and Windows to all classes
A Few Fixes
  • Fixed not being able to remove the dino gateways, and railings from the inventory
  • Fixed some items not showing in the IndeWorkbench
  • Removed placement collision on all items

Uppdatering: 2 nov, 2016 @ 12:44

Major overhaul to building system, and added new items!

v2.0

  • Added the IndeWorkbench
  • Added indestructible storage - vault, small and large storage boxes
  • Added indestructible power items - generator, outlet, lights, and cables
  • Added indestructible crafting items - Smithy, Fabricator, and Chem Bench
  • Removed typical resource requirements on new items
  • Disabled "discard item" so that team members / allies who aren't admins can help in construction
  • All items cost one wood in the IndeWorkbench
  • Now supports remote inventory display - and can be removed from inventory. So beware when around enemies.
  • Reduced Engram and Character Level cost to zero - *must* spawn in the workbench for any of the items to be crafted - or merely spawn all items in as per usual, via cheat code. Players will be able to learn, but not craft - only admin has this pleasure.
  • XP to craft is zero for all items
  • Sped up crafting rate

Uppdatering: 5 okt, 2016 @ 3:06

v1.4

  • Removed resource requirements on new items

Uppdatering: 5 okt, 2016 @ 0:47

v1.35 (Hotfix)

  • Disallowed removal from inventory, forced discard, and hid from remote inventory display on all the new items

Uppdatering: 4 okt, 2016 @ 23:55

v1.3

  • Added Thatch class with sloped walls and roofs
  • Added Dino Gates, Gateways, and Rails in the Wood, Stone, and Metal classes
  • Includes Wood and Metal Catwalks

Uppdatering: 25 sep, 2016 @ 19:35

v1.2

  • Removed placement collision check on all items.
  • Added the ability to snap walls,, doors, doorframes, ramps, and ceilings an unlimited amount of times away from the foundation.

Uppdatering: 24 sep, 2016 @ 5:00

v1.1

  • Removed resource requirements to stop accidental replacements yeilding a 50% return rate
  • Now items cannot be a blueprint

Uppdatering: 22 sep, 2016 @ 13:34

v1.0

  • Full Release

Uppdatering: 22 sep, 2016 @ 12:40

v0.8

  • Live Test Before Full Release

Uppdatering: 22 sep, 2016 @ 11:44

v0.7

  • Prototype settings implemented