Space Engineers

Space Engineers

MArmOS (Mechanical Arm Operating System) v3.1
Mostrando 41-50 de 51 aportaciones
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Actualización: 9 NOV 2016 a las 3:02 p. m.

V2.0
A complete rewriting.

Actualización: 8 OCT 2016 a las 4:37 p. m.

Cute little fixes.

Actualización: 2 OCT 2016 a las 5:02 p. m.

Actualización: 30 SEP 2016 a las 9:33 a. m.

Added a way to give inputs by unsing arguments. This allow to give commands to MArmOS via any action-bar (hotbar).

Actualización: 27 SEP 2016 a las 6:38 p. m.

As suggested by DoctorJaeger, I changed the format of the TextInput feature. The format is now "Move X Y Z"(spaces are importants). This also alowed me to had a new feature to it. The "MoveTo X Y Z Speed". This is to tell an arm to move at a specific speed toward a specific point relative to the base grid of the arm.

Actualización: 26 SEP 2016 a las 9:49 p. m.

Actualización: 26 SEP 2016 a las 9:24 p. m.

I finally repaired the movement smooter. People's arms should be way more stable now. Also, to thank everyone who encouraged me by subscribing, I added a new cool feature. MArmOS can now be told to read inputs from a text panel. This should allow a easyer interaction with other components.

Actualización: 23 SEP 2016 a las 7:47 p. m.

For the hard core vanilla people, I removed the absolute need to use Digi's Control Module. You can still use it but it is no longer mandatory. The script should now be able to run correctly even if the mod isn't installed. Except for the keybind feature obviously. People can still use other means to get inputs.

Actualización: 21 SEP 2016 a las 4:59 p. m.

Actualización: 21 SEP 2016 a las 1:16 p. m.