Day of Infamy
doi_harbor
Mostrando 1-10 de 13 aportaciones
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Actualización: 5 ENE 2018 a las 10:40 a. m.

Actualización: 3 JUL 2017 a las 10:21 a. m.

Quick update that wipes all modes except for Stronghold temporarily. This is for testing reasons. I'll keep you posted.

Actualización: 4 JUN 2017 a las 1:34 p. m.

Actualización: 21 ABR 2017 a las 4:26 p. m.

1) 1st floor wall @Bravo is bulletproof
2) Plank has been added to ledge from A to B
3) Bots won't get stuck on stairs at C
4) Rallypoint added to get bots unstuck from B (untested)

Actualización: 17 ABR 2017 a las 8:44 a. m.

This updated introduces the Stronghold mode for coop fun!

Actualización: 17 ABR 2017 a las 6:11 a. m.

Issued a hotfix to at least make Offensive work. It should run with bots as well. The rest is being fixed as soon as possible.

Actualización: 14 NOV 2016 a las 10:00 a. m.

Actualización: 11 NOV 2016 a las 11:38 a. m.

1) Stronghold has been added
2) The outfit problem has been fixed
3) 3D structure has been added
4) Bot pathfinding has been improved

Actualización: 30 OCT 2016 a las 2:23 p. m.

1) Bots work properly
2) Liberation has been implemented
3) Offensive: Cap Zone A was moved to the crossroads
4) Offensive: Cap Zone B was enhanced

Actualización: 28 SEP 2016 a las 9:30 a. m.

1) Cap zones work now (oh glory!)
2) Map has been tested for functionality (spawn system, block zones, etc) and it works

See description 2016-09-28