RimWorld
Map Reroll
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Mis à jour le : 21 nov. 2017 à 19h08

[Auto-generated text]: Update on 11/22/2017 7:08:21 AM.

2.2.2: Drop pod fix
- Fixed player launched drop pods causing errors on arrival

Mis à jour le : 21 nov. 2017 à 14h24

[Auto-generated text]: Update on 11/22/2017 2:24:24 AM.

2.2.1: Fix, compatibility tweak
- Fixed preview generation of river maps
- Added compatibility patch for the Configurable Maps mod
- Added button to previews window for quick access to Configurable Maps settings

Mis à jour le : 19 nov. 2017 à 16h55

[Auto-generated text]: Update on 11/20/2017 4:55:44 AM.

2.2.0: Updated to B18
- Added caves to preview generator
- Added setting to hide caves on previews
- Maps can now be resized when rerolling (see mod settings)

Mis à jour le : 6 nov. 2017 à 1h54

[Auto-generated text]: Update on 11/6/2017 1:54:10 PM.

2.1.2: Mod conflict fix
- Added error handler to prevent unknown mod conflict from breaking map rerolling.

Mis à jour le : 24 aout 2017 à 20h45

[Auto-generated text]: Update on 8/25/2017 7:45:27 AM.

2.1.1: Important fix
- Fixed resources being consumed on each map load
- Geyser arrows will expire even if the game is paused
- Added option to disable geyser arrows entirely

Mis à jour le : 2 aout 2017 à 14h03

[Auto-generated text]: Update on 8/3/2017 1:03:22 AM.

2.1.0: UI rework, new features
- Added "Keep this map" button
- Rerolls no longer expire after naming the colony
- Improved the look of the reroll controls window
- Added setting to change the default map size of the world
- Consumed resources now replaced with more appropriate rock type
- Fixed purchased preview pages not being saved

Mis à jour le : 28 juil. 2017 à 12h03

[Auto-generated text]: Update on 7/28/2017 11:03:48 PM.

2.0.0: Rewrite, added map previews
- Rewritten rerolling logic for better stability & performance
- Additional settled maps can now also be rerolled
- Added map preview system
- Map reroll cost is now per preview page, rather than per map
- Overhauled reroll control visuals
- Removed the secret feature
- Added arrows pointing to rerolled geysers
- All rerolling can now be done while the game is paused

Mis à jour le : 26 mai 2017 à 1h36

[Auto-generated text]: Update on 5/26/2017 12:36:19 PM.

1.6.1: Important fixes
- Fixed errors when generating maps other than your starting map
- Reroll controls will now be hidden on the world map
- Creating a caravan will now lock the reroll map button
- Having no colonists on the map will prevent rerolls
- Added tooltips to the reroll button to explain the lockout

Mis à jour le : 25 mai 2017 à 6h17

[Auto-generated text]: Update on 5/25/2017 5:17:22 PM.

1.6.0: Updated to A17
- Added rerolling support for loaded games
- Refactored the code base

Mis à jour le : 18 mai 2017 à 5h51

[Auto-generated text]: Update on 5/18/2017 4:51:27 PM.

Fixed a leftover warning message.