Stellaris

Stellaris

Dark Avian Shipsets (Advanced)
Showing 21-30 of 34 entries
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Update: 30 Oct, 2016 @ 5:35pm

Update 3.3: Updated Realistic Ship support files for version 1.4.2 of that mod.

Update: 22 Oct, 2016 @ 9:10pm

Update 3.2:

  • Updated compatibility for Heinlein versions of mods: NSC 2.7.x and Realistic Ships 1.4.x.
  • Readded ISB Balance support, although still waiting on actual Heinlein changes to the mod.
  • Still awaiting Docflamingo to update his mod to Heinlein (as of this update).

Update: 20 Oct, 2016 @ 2:10pm

Update 3.1 - Heinlein (Part 2): Updated the Mod Main Mod Image & Supported Patch number.

Update: 20 Oct, 2016 @ 1:05pm

Update 3.0 - Heinlein: Heinlein upgrade. Removed meshes files for space. Deleted mod support asset files until mod support can be restored.

Update: 25 Sep, 2016 @ 8:26pm

Update 2.2:

  • Added in support files for ISB Balance Titans and Leviathans
  • Fixed medium Defense Station bugs for Red and Yellow variants

Update: 25 Sep, 2016 @ 6:15am

Emergency Update 2.1: Removed the Realistic Ship Event Compatibility File to avoid any further "infinite research" glitches. The file is now a separate "patch" file, only to be used with this mod + Realistic Ships to avoid any further issues.

Update: 22 Sep, 2016 @ 10:20pm

Update 2.0:

  • Added 12 colors: Red, Orange, Yellow, Chartreuse, Green, Aquamarine, Cyan, Azure, Blue, Violet, Magenta, Rose.
  • Cleaned up all diffuses for better look: more consistant and less anomalous
  • Properly compressed all files to ensure best size for number of mod added culture IDs

Update: 15 Sep, 2016 @ 1:20pm

Update 1.3 - Emergency Update 2:

  • Fixed all fighter, bomber, and drop pod coding to properly target their diffuse files. Fixed originals as well.
  • Fixed mixed coloring in constructor forcefield on original 3 shipsets. All colors should be "purer" now.
  • Fixed scaling issues with NSC compatibility files. Zoom bug should be gone for NSC Defense Stations.

Update: 15 Sep, 2016 @ 7:33am

Update 1.2 - Emergency Update 1: Added coding to gfx file to allow for correct diffuses to apply to avia4 fighters, bombers, and drop pods. Based on gfx file coding, this should be the only other place this might have occured.

Update: 14 Sep, 2016 @ 5:57pm

Update 1.1 - Special Update: Caught and fixed aviayellow coloring inside habitat segment of the station diffuse file.